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    4 Levels of Grouping

    Scheduled Pinned Locked Moved SketchyPhysics
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    • D Offline
      Davidfi1
      last edited by

      I think about solving this issue with a script.
      I could write a script that will
      Go though all the second level groups, and
      If there is another group inside it - explode it,
      And repeat this for all the groups until we only have two levels of groups.

      What do you think?
      Should I return to the "grouped" state after the simulation stops?

      David.

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      • W Offline
        Wacov
        last edited by

        I feel like I'm in too deep πŸ˜„ I think it'd be a good idea if the groups returned afterwards, as they don't really matter in the simulation. I really don't know any ruby script, so good luck πŸ˜„

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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        • C Offline
          CPhillips
          last edited by

          Its a bug. And one I didnt know of. Thanks David.

          Not sure what is causing it but I will fix for SP3.

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          • C Offline
            CPhillips
            last edited by

            Turns out this isn't really about group depth. It happens when a group contains only a single group.

            Group
              Group
                Box
                Box
                etc.
            

            Ill fix it in SP3.

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            • D Offline
              Davidfi1
              last edited by

              SketchyPhysics3x Jun 27
              This problem is not solved as far as I can tell
              Thank you.
              David.

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              • D Offline
                Davidfi1
                last edited by

                Chris
                Welcome back!
                Did you look into solving this in SP3x?
                Could I help?
                Is there going to be an RC2?

                Thank you
                David.

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                • C Offline
                  CPhillips
                  last edited by

                  I thought I had it fixed but apparently not... I need to setup a bug database so these things dont fall through the cracks.

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                  • D Offline
                    Davidfi1
                    last edited by

                    Most logical option is to use Google's bug tracking ...

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                    • D Offline
                      Davidfi1
                      last edited by

                      Hi Guys
                      This bug is still not fixed at SP3 on my computer.

                      Thank you.
                      David.

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                      • C Offline
                        CPhillips
                        last edited by

                        @unknownuser said:

                        Hi Guys
                        This bug is still not fixed at SP3 on my computer.

                        Thank you.
                        David.

                        Unfortunately the fix caused other models to break. I'll take another look at it and see if I can come up with something safe.

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                        • D Offline
                          Davidfi1
                          last edited by

                          Excellent πŸ˜„
                          Thank you.

                          Could you also fix the reverse face issue? http://forums.sketchucation.com/viewtopic.php?f=61&t=24201#p206890

                          Hope it is no too complicated.

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                          • C Offline
                            CPhillips
                            last edited by

                            Its fixed in next version. I hope it doesn't break anything but it was a bad bug and needed to be fixed.

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                            • D Offline
                              Davidfi1
                              last edited by

                              Exelent thank you.

                              Good work.
                              It works like it should πŸ˜„

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