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    What's your beginners tip?

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    • BlastfurnaceB 離線
      Blastfurnace
      最後由 編輯

      @dave r said:

      That's scaling with Cardinal Points and it is is both handy and it seems, little known. You won't get a perfect cone but it'll be close. It works for polygons, too.

      Scaling with cardinal points is certainly a more accurate term than mine. 😄 Wanna try something difficult? Try to find it explained without knowing what its called! Takes a bit of googling.

      i didn't know about the polygon part. I'll have to play with that.

      Thanks

      M

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      • dukejazzD 離線
        dukejazz
        最後由 編輯

        Tip_dj no 15
        Plugins - InputBox type

        The opening of a ruby plug-in with a InputBox usually opens in the center of SU window.

        But if you open a sub window of SU like Outliner and select the top bar.

        Then running a plug-in with a InputBox again, now center on the sub window of the outliner

        Why is this important to know?

        Some times a plug-in cover up what you need to see especially a large InputBox

        😛 -dj

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        • J 離線
          jerrymich
          最後由 編輯

          Best tip came from Dave R. (moderator). Change your styles to where the back face is a contrasting color, i.e. green or something similar to make it much easier to see when you have faces that are reversed. Thanks Dave.

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          • mortenstorgaardM 離線
            mortenstorgaard
            最後由 編輯

            @chris fullmer said:

            Always use a 3 button mouse with SketchUp. None of those single button Mac mice....stupidest invention ever.

            And use shortcut keys.

            Chris

            Thanks 😄 love my mac stuff, but guess youre right 😄 😕

            Morten
            //nordiskspil boardgames

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            • L 離線
              local
              最後由 編輯

              Hi!
              How can I size an angle formed by two lines?
              There is this video?

              (Sorry, google translator)

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              • Rafferty94R 離線
                Rafferty94
                最後由 編輯

                @local do you mean how to measure the angle between two lines?

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                • L 離線
                  local
                  最後由 編輯

                  @rafferty94 said:

                  @local do you mean how to measure the angle between two lines?

                  Can be measured by the 'Protractor' tools, but is not scaled.

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                  • Rafferty94R 離線
                    Rafferty94
                    最後由 編輯

                    Measure using the protractor and then using the rotate tool, rotate the line you wish to move around to match the construction line given by the protractor tool? :-S

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                    • L 離線
                      local
                      最後由 編輯

                      @rafferty94 said:

                      Measure using the protractor and then using the rotate tool, rotate the line you wish to move around to match the construction line given by the protractor tool? :-S

                      It's Okay.

                      How to scaled (Dimensions)?

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                      • L 離線
                        local
                        最後由 編輯

                        In AutoCAD:

                        MWSnap246.jpg

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                        • Rafferty94R 離線
                          Rafferty94
                          最後由 編輯

                          Anyone can jump in on this but I don't think there is a way to input angle dimensions in SU.

                          Chris Fullmer has created a free plugin called ShapeBender that seems quite good at shaping text to a curve or arc.

                          If whatever you need this for is just going to be used to see the dimension then I would suggest drawing and arc between the two points and then curving the text (The dimensions of the angle) to the curve.

                          http://sketchucation.com/forums/viewtopic.php?f=180&t=18210&st=0&sk=t&sd=a&hilit=bender

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                          • L 離線
                            local
                            最後由 編輯

                            I understand. I think there is a faster way.

                            thanks

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                            • BoxB 離線
                              Box
                              最後由 編輯

                              There is an Angular Dimension tool available.
                              http://sketchucation.com/forums/viewtopic.php?p=376893#p376893

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                              • C 離線
                                CL
                                最後由 編輯

                                My tip would be to make sure you know what scale you are working in. If you start with something downloaded from the warehouse that is a random size, everything else can go pearshaped. You start adjusting things by eye to look right and then find there is nothing you can actually put a tapemeasure on, no known dimensions.

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                                • GarethG 離線
                                  Gareth
                                  最後由 編輯

                                  My tip is :

                                  Be patient, or become one...!

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                                  • dlscapeD 離線
                                    dlscape
                                    最後由 編輯

                                    I've tried reading through a lot of these "Beginners Tips" posts, but there are a LOT, so please excuse me if this has already been posted...

                                    Imagine you want to delete a large number of small objects, like the segments to a curved line for example. If they are isolated from other parts of your model it's easy to group select and mass delete. If they are tucked away amongst other objects it can get pretty tedious clicking each one with the eraser tool or trying to select and hide the rest of your model.

                                    My tip is; did you know you can click and hold the eraser tool to paint multiple objects, easily selecting lots of fiddly objects, then when you release the mouse button they all delete 😄

                                    This has saved me thousands of mouse clicks cleaning up models, I hope it does the same for you!

                                    Merry Christmas!

                                    James

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                                    • B 離線
                                      billkeck
                                      最後由 編輯

                                      After creating your first object learn the value of placing it within a container (group or component).

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                                      • DanielD 離線
                                        Daniel
                                        最後由 編輯

                                        @cl said:

                                        My tip would be to make sure you know what scale you are working in. If you start with something downloaded from the warehouse that is a random size, everything else can go pearshaped. You start adjusting things by eye to look right and then find there is nothing you can actually put a tapemeasure on, no known dimensions.

                                        I would suggest always working at full scale. If you download something from the warehouse that is not sized properly (been there!), resize it the best you can to make it so (done that!).

                                        My avatar is an anachronism.

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                                        • BoxB 離線
                                          Box
                                          最後由 編輯

                                          Full scale isn't always correct, for example if you are making parts for a watch or something very small it pays to work at a larger scale to avoid the tiny face issue and scale down when complete.

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                                          • Phillip HP 離線
                                            Phillip H
                                            最後由 編輯

                                            To be filed under, "The blind leading the blind"; a beginner's advice to beginners.

                                            Having started learning SU solo, a very trial and error approach (mostly error), I found I spent more time fixing mistakes than I did on modeling or learning 'best practices'. My tip is simply this: Learn from the people who have gone before you. Stick to the basics first. Actually DO the tip or exercise you read. Rinse and repeat as necessary. Knowing is doing and doing is knowing. Your skill level will advance much more quickly if you do. Mine certainly has.

                                            As I post this, I am going back through my models and applying what I have learned here. My hat is off to you SketchUcation instructors and old hands. Lot of good stuff on these pages. Thank you for your contributions.

                                            Phillip

                                            HP EliteBook 8440p Intel® Dual Core™ i7 M620@ 2.67 4GB RAM
                                            NVIDIA NVS 3100, 512 MB
                                            Windows® 8.1 64 bit
                                            SketchUp Pro 2015 version 15.3.331 64-bit

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