Hypershot Renders
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@geh4evr - Sorry to hear you spent your shopping money! I think you'll find it was worth it.....eating is overrated anyway. Which version did you pick up?
@Huggkruka - No worries. Good job on the quick render. Perhaps try turning on the studio lighting option or use an HDRI...it will bring your reflections to life
@Remus - Materials are very simple to setup. I'm a big VRay and Kerky user, so Hypershot is almost frustratingly simple. But I guess that's the beauty. As Ibon pointed out, some of the options for certain material types seem to defy logic, but in the end, there is no denying the stunning results.
@pbacot - Thanks! There is a button to go from soft to sharp shadows. All sun shading is based on a HDRI input, that is separate from the background image. You can easily change the direction of the lighting to match the background image, by holding down the CTRL key and moving left to right with the mouse and left mouse button. What's cool is that you can see the lighting change in real time.
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hehy nice chopper familiar
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Hypershot is the best but unfortunately it is not free!
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Adam, I bought the HyperShot HD Version, And by shopping money, it's mainly just the money I was going to use to buy a new bumper for my car, the old ones barely hanging on, but I'll have to Duct Tape it.
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Hi Adam! i have been on Vacations and i see that you have been using hypershot and have got excellent results! you are becoming an hypershot master
I have been using it again and i've got a BIG problem. I can only get clip map or opacity work when there's no a phisical ground behind models. See:
If you know how to get it work (shadows) help me please, because i can't use any people or tree in my projects! many many thanks!!!
I don't know if it's the right place to post it, if anyone wants you can move it. Sorry
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Hi there Ibon! I wish I could help bro, but I'm having the same issue. I've tried everything I can think of.
It's a shame, because I am getting really nice renders otherwise. I just have to pick an HDRI or position it in a way to not display the shadows. Either that, or import the vector shape of my trees into sketchup and add the texture to that so that I get a better shadow. That would be a lot of work with all the plants and trees in my collection! Here's a shot where I had to hide the shadows.
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helo guys, I have just started with hypershot, and i have got big problem using it, so I hope, that somebody can help my......The problem is, that I just cannot have more than one texture in one model.....? For example, when I have house, and I add some material on roof, than whole house is covered with this material, not just roof, and then, if I add trancusclent glass to windows, than is house trancusclent at all......? What am i doing bad?
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You have to apply materials in your 3D Modelling program, in this case SketchUp. Then, if you want to apply a new material in hypershot it will change only one material, the one you choose.
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Hi Yo
From having used it for a brief period you need to explode your model down into individual groups and components. Then it will only apply a material to that individual element. Or try putting elements to have a similar material on the same layer. there are ruby plug-ins that that will do this automatically.
Geh4evr-
How have you found the output from the HD version?, i'm trying convince work to buy it. So far using the demo version i can get 1600x900 which is just about sufficient. i believe the HD version goes to 1920x1080.
This software is potential absurdly good, in terms of results and ease of use. but its also a little frustrating as you cant import camera scenes yet. Which seems archaic. But there is a rhino plug in that works from within Rhino, that would be excellent for SU, we should be asking bunkspeed to release something similar for SU.
Many thanks
Matt
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Do these renderers bend light seen through glass (curved translucent objects)? I suppose, since SU is not solid, you cannot imitate the thickness of glass or other liquids.
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Nice Borg cube!
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@unknownuser said:
How have you found the output from the HD version?
Pretty good, I don't often use 1920x1080, I prefer something along the lines of 1280x800, Which is Nice for most of my work, But on the rare occasions I've used 1920x1080, I've found it to still be as quick and easy to get good results quickly.
@unknownuser said:
we should be asking bunkspeed to release something similar for SU.
Have you tried the Hypershot Forums yet? http://hypershot.hyperboards.com
Sometimes they can be quite helpful there.And if you need any more Help Matt, just ask me.
Oh, and Nice Borg Cube!
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After getting my feet wet i tried a more complicated Model, an engine i got off the warehouse.
Most gearheads will maybe laugh out loud on my material choice which is entirely driven by aesthetics; i don't have the slightest idea which metals and stuff would be used to prevent an engine from blowing apart at topspeedAnyway here's my second hypershot rendering:
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That looks lovely, It would be great to see it in a Caterham with the Bonnet up.
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hello, very good work yours, you got idea if this program can put some sort of lights, or at least light a material for radiosity? greetings
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