Scale Model Archviz animation [Update: bottom page1)
-
thankyou kwistenbiebel
cheers -
Thanks guys
@juanv.soler said:
you know what kwistenbiebel,
why dont you cut off the four walls, THE ROOM that trapp your model
And Let IT FLY ¡¡¡¡
AND lAND IN A MEDITERRANEAN BEACH
and then, once landed, make a new animation in that opened blue sun light sea and see what happens ?Not exactly what you had in mind, but I did give it a completely different setting in this video:
http://www.vimeo.com/1642220
[flash=640,480:24cgpi5a]http://vimeo.com/moogaloop.swf?clip_id=1642220&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:24cgpi5a] -
Excellent rendering! Must have taken you a long time to do it.
-
Just great Kwist. Whats the music from your latest render, the nature scene?
-
Thanks.
The song is 'You Don't Know' by Milo -
Fantastic once again. Interesting the way you change the shadows during the animation.. is it merely a matter of changing the sun position when creating each new scene tab? And a somewhat off topic, but is it possible to scale the size of the HDRI background or is it only possible to scale the model to suit the HDRI? Thanks for the great animations
-
now,
Kwistenbiebel, the last match for you,
could it be possible you include in the setting of this video a view of the sea ? wherever you like it ?
)
and including a double pass_through the house ?
thanks
-
I am afraid positioning a HDR is a bit of trial and error as it is not done WYSIWYG.
But its better than moving your model , as it screws up the views (scene tabs) you already prepared. -
awsom
-
fantastic work!!!!!
but, i'm loosing my mind trying to congigure HDRI in my images!!! i get the correct illumination but the backgroung looks terrible.. is there any topic here where i can get directions on how to configure this???????
thks guys! -
It looks like he used tree models and scaled them really big. If you look really good you can see the HDRi true the branches. It think thats why he has this fantastic shade over his model? but im just a newby letting my imagination loose on it
-
I am not familiar with the software you used for the animation render however, did you use an alpha shadow map, actual 3d mesh or just HDR image? The reason is the shadows, with a HDR you would not get the shadows moving as if the sun was behind it so there must have been some 3d trees involved or a shadow map right?
-
it's HDRI + clipmapped trees
-
Could be Kerkythea with trees scaled very big lowered beneath the surface which gives the shadows. the shades also move over the subject
-
great effect!!!
Advertisement