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Scale Model Archviz animation [Update: bottom page1)

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  • J Offline
    JuanV.Soler
    last edited by 2 Sept 2008, 17:48

    now,
    Kwistenbiebel, the last match for you, πŸ˜„
    could it be possible you include in the setting of this video a view of the sea ? wherever you like it ?
    πŸ˜„)
    and including a double pass_through the house ?
    thanks
    πŸ˜„

    ,))),

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    • K Offline
      kwistenbiebel
      last edited by 2 Sept 2008, 18:10

      I am afraid positioning a HDR is a bit of trial and error as it is not done WYSIWYG.
      But its better than moving your model , as it screws up the views (scene tabs) you already prepared.

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      • R Offline
        rufy
        last edited by 3 Sept 2008, 09:05

        awsom

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        • P Offline
          pcsalgado
          last edited by 17 Sept 2008, 15:25

          fantastic work!!!!! πŸ’š
          but, i'm loosing my mind trying to congigure HDRI in my images!!! i get the correct illumination but the backgroung looks terrible.. is there any topic here where i can get directions on how to configure this???????
          thks guys!

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          • R Offline
            rombout
            last edited by 18 Sept 2008, 20:00

            It looks like he used tree models and scaled them really big. If you look really good you can see the HDRi true the branches. It think thats why he has this fantastic shade over his model? but im just a newby letting my imagination loose on it

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            • S Offline
              solo
              last edited by 18 Sept 2008, 20:18

              I am not familiar with the software you used for the animation render however, did you use an alpha shadow map, actual 3d mesh or just HDR image? The reason is the shadows, with a HDR you would not get the shadows moving as if the sun was behind it so there must have been some 3d trees involved or a shadow map right?

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • K Offline
                kwistenbiebel
                last edited by 18 Sept 2008, 20:24

                it's HDRI + clipmapped trees

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                • R Offline
                  rombout
                  last edited by 18 Sept 2008, 20:25

                  Could be Kerkythea with trees scaled very big lowered beneath the surface which gives the shadows. the shades also move over the subject

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                  • R Offline
                    rombout
                    last edited by 18 Sept 2008, 20:41

                    great effect!!!

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