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Scale Model Archviz animation [Update: bottom page1)

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  • R Offline
    Rellora
    last edited by 2 Sept 2008, 10:46

    Excellent rendering! Must have taken you a long time to do it.

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    • K Offline
      kevsterman
      last edited by 2 Sept 2008, 12:24

      Just great Kwist. Whats the music from your latest render, the nature scene?

      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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      • K Offline
        kwistenbiebel
        last edited by 2 Sept 2008, 13:30

        Thanks.
        The song is 'You Don't Know' by Milo

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        • P Offline
          princedragoncok
          last edited by 2 Sept 2008, 15:16

          Fantastic once again. Interesting the way you change the shadows during the animation.. is it merely a matter of changing the sun position when creating each new scene tab? And a somewhat off topic, but is it possible to scale the size of the HDRI background or is it only possible to scale the model to suit the HDRI? Thanks for the great animations

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          • J Offline
            JuanV.Soler
            last edited by 2 Sept 2008, 17:48

            now,
            Kwistenbiebel, the last match for you, πŸ˜„
            could it be possible you include in the setting of this video a view of the sea ? wherever you like it ?
            πŸ˜„)
            and including a double pass_through the house ?
            thanks
            πŸ˜„

            ,))),

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            • K Offline
              kwistenbiebel
              last edited by 2 Sept 2008, 18:10

              I am afraid positioning a HDR is a bit of trial and error as it is not done WYSIWYG.
              But its better than moving your model , as it screws up the views (scene tabs) you already prepared.

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              • R Offline
                rufy
                last edited by 3 Sept 2008, 09:05

                awsom

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                • P Offline
                  pcsalgado
                  last edited by 17 Sept 2008, 15:25

                  fantastic work!!!!! πŸ’š
                  but, i'm loosing my mind trying to congigure HDRI in my images!!! i get the correct illumination but the backgroung looks terrible.. is there any topic here where i can get directions on how to configure this???????
                  thks guys!

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                  • R Offline
                    rombout
                    last edited by 18 Sept 2008, 20:00

                    It looks like he used tree models and scaled them really big. If you look really good you can see the HDRi true the branches. It think thats why he has this fantastic shade over his model? but im just a newby letting my imagination loose on it

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                    • S Offline
                      solo
                      last edited by 18 Sept 2008, 20:18

                      I am not familiar with the software you used for the animation render however, did you use an alpha shadow map, actual 3d mesh or just HDR image? The reason is the shadows, with a HDR you would not get the shadows moving as if the sun was behind it so there must have been some 3d trees involved or a shadow map right?

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • K Offline
                        kwistenbiebel
                        last edited by 18 Sept 2008, 20:24

                        it's HDRI + clipmapped trees

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                        • R Offline
                          rombout
                          last edited by 18 Sept 2008, 20:25

                          Could be Kerkythea with trees scaled very big lowered beneath the surface which gives the shadows. the shades also move over the subject

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                          • R Offline
                            rombout
                            last edited by 18 Sept 2008, 20:41

                            great effect!!!

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