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    Heads Up : Free IDX Renderer for Sketchup

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    • W Offline
      wmanning
      last edited by

      Just one new slider... to impact the amplitude of the effect of the material finish properties... whether polished, mirrored, glow, etc.

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      • plot-parisP Offline
        plot-paris
        last edited by

        that sounds like an easy to use idea to customise material attributes. (in fact, the presets are something I really appreciate in indigo for example...)

        however, I would love to have control beyond the presets. perhaps it is an idea to have a little "advanced" button, which expands the material window to show all the different sliders.

        [Edit] PS: I am currently looking for an easy to use biased render engine for the office. I intended to get podium. but now there is a great chance, that with v1.1 I will go for IDX 😄

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        • soloS Offline
          solo
          last edited by

          wmanning,

          I am using the full version, the one I got after Base camp. I agree with plot-paris about maybe an advanced material editor.
          Any future release of a version that will notice alpha maps?
          I definately need to learn more or play more with the lighting levels in order to get the results I require, is there anyway to incorporate hdri lighting using the backround image setting?
          Overall it's a very easy to use app, just maybe a few advanced tabs for better control would be great IMO.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • W Offline
            wmanning
            last edited by

            Thanks again for the great feedback. We created a prototype with full HDRI environments and lighting, area lights, IES support, a complete materials editor, and much, much more. Basically a working concept on a single code base for PC/Mac. The problem at this time is that the UI wasn't the least bit friendly. Longer term we'll move everthing on to the single code base and break it into free, standard, and a future pro version. Shorter term we may just add HDRI and alpha support to the current product based on the feedback we're hearing.

            Thanks again,
            William

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            • daleD Offline
              dale
              last edited by

              I'd love to give it a try but I've used up my trial time for the mac, and they don't have a free mac version yet as far as I know. I had a lot of fun with the software, and would have liked to play with it some more, as the results in some cases were very good. I'm following this thread with interest.

              Just monkeying around....like Monsanto

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              • D Offline
                Dik Harrison
                last edited by

                Here is mine using Presentation Render in the free version of IDX Renditioner, with paulside's settings, it took 165 sec.

                My machine is a Dell Dimension 8400, Intel Pentium-4 3 GHz, Windows XP-Pro (SP3), 4GB Ram (3.5 usable in XP).
                IDX-Test-Render.jpg

                Have fun...

                Dik

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                • P Offline
                  paulside
                  last edited by

                  OK Guys, lets keep this thread constructive,

                  I've rendered the attached model using the full trial version of IDX Renditioner,

                  It took 551 seconds on my humble PC, HP Pavilion, Celeron 2.7 GHz, Windows XP Home(SP3), 1MB Ram.

                  It would be interesting to see what Render Times and Quality is achieved with other machines, does anyone want to give it a try?

                  Adjust the render settings as shown in the images, and hit the presentation render button.


                  Earth.skp


                  Earth.JPG


                  Settings1.JPG


                  Settings2.JPG

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                  • J Offline
                    JuanV.Soler
                    last edited by

                    first one is yours : 79 seconds with your same settings
                    second goes my go, bit urging the landing waiting for a warm approach 😄
                    with my settings : 36 seconds

                    79 seconds.jpg

                    it helps my landing 😄


                    Landing¡.jpg


                    zxzaz.JPG


                    zxc.JPG


                    zxc1.JPG


                    zxzaz1.JPG


                    zxzaz11.JPG


                    blockueq 2 .jpg

                    ,))),

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                    • J Offline
                      JuanV.Soler
                      last edited by

                      I am having trouble when rendering.
                      This is a pic from SketchUp.
                      And the next one is the render with a rectangle that i dont have in the drawing.SketchUp.jpg
                      I have tried everything I can think of but i dont know how to solve it.
                      Thankyou.


                      IDX.jpg

                      ,))),

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                      • J Offline
                        JuanV.Soler
                        last edited by

                        I finally found the reason.
                        It is a shadow problem. Even if you have the shadows off that strange plane appears unless you disable each face from casting and even receiving them ¡¡
                        ..well..it would be fixed, I hope.

                        Edit:
                        It does not work the same all the time though 😒

                        ,))),

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