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    Question for 3DSMax users

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    • Al HartA Offline
      Al Hart
      last edited by

      We are working on an interface to allow defining lights and material
      properties - such as reflection - in SketchUp and then exporting them to FBX for use with 3DS Max and Maya.

      Does anyone use the FBX exports for these and other products?

      Is there already a way to define lights and mateirals in SketchUp and
      write them to a FBX file?

      If not, would this be of value?

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • Chris FullmerC Offline
        Chris Fullmer
        last edited by

        I generally use .3ds files for 3ds max. I don't use fbx, but I am not really a pro user of 3ds. Hopefully others would have more ability in that area.

        It sounds like a useful tool to me, but I don't know.

        Chris

        Lately you've been tan, suspicious for the winter.
        All my Plugins I've written

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        • Al HartA Offline
          Al Hart
          last edited by

          It may be that the FBX toolkit we use can also create .3DS files. I'll have to check.

          Is it true that you add light definitions and reflections after you export the .3DS file from SketchUp? Or is there a SketchUp plugin somewhere which helps with that.

          Are there "tricks" you use to make it easy to re-apply the lights and reflections after you change the model in SketchUp and/or when you create a new SketchUp model?

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • jujuJ Offline
            juju
            last edited by

            Podium writes light and reflection values (of geometry it has been applied to with a Podium tool) into the SU file, but I don't know if you can successfully export such a file via the FBX format to be read with the correct information in another application.

            Save the Earth, it's the only planet with chocolate.

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            • Al HartA Offline
              Al Hart
              last edited by

              We are planning to read the IRender Reflectivity and Light settings an pass them to FBX.

              My questions is does anybody already create 3DS or FBX files with light and reflection settings (which would make it less useful for us to do this)

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                I guess I don't know what light and reflection settings are. How would I make a file like that out of SU already? it certainly doesn't do it for me. I do all this stuff in 3ds max, but probably only because its the only way to do it, unless there is another plugin out there doing it, which I have not looked in to.

                Also, as for lighting. I generally use 3dsmax's daylight settings which are really powerful.

                And reflectivity....It seems like materials that are partially transparent in SU come in to 3ds max as reflective material? I haven't done it for a while. Maybe I am remembering incorrectly.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  Yes, for daylight 3DS would be easy, and transparent materials are generally also reflective.

                  However, you may want to have a reflective floor or mirror, or an artificial light. These can be defined in 3DS or FBX format and it would be easy to read the settings from Kerkythea, Podium or IRender settings and pass them on.

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    Ahh, I' starting to get the picture.

                    Yeah, I guess that would be handy. I dont use podium Kerkythea or iRender like I said. I generally just set it all up in 3dsmax.

                    So, that is just my 1 person workflow. And I really don't know what I'm doing in 3dsmax. So I'd suggest finding more input.

                    Speak up people. anyone else out there that this would benefit?

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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