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    Dusty Conditions

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    • FrederikF Offline
      Frederik
      last edited by

      I'm not sure that Gaieus have this right... πŸ˜•

      Do you mean something like this..?? πŸ˜‰
      basement.jpg
      If Yes, then it's called Volume lightning and you can play with it under the Global fog settings...

      click Settings > Scene...
      You'll now see a window with 3 tabs... (Lights, Cameras and Global Settings)
      Select the Global Settings tab...
      In the Ambient & Volume Lightning field, you need to check that Volume Lightning is ticked...
      In the Global Fog field you just need to adjust the Scatter settings... (you may start with .05 or .1)

      You can find a small scene here, which you can use to play with... πŸ˜‰

      Please note! ❗ Volume lightning will increase your render time significantly... 😐

      Cheers
      Kim Frederik

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      • GaieusG Offline
        Gaieus
        last edited by

        @frederik said:

        I'm not sure that Gaieus have this right... πŸ˜•

        I didn't mean that it cannot be done - I was just suggesting to advance step by step. This feature is great (and if I had more powerful machines I could make really nice images in churches) but also, the surfaces won't be dirty/dusty this way.
        πŸ˜„

        Gai...

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        • S Offline
          StarWarsKnower
          last edited by

          Very cool, thankyou very much!

          Mike

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          • FrederikF Offline
            Frederik
            last edited by

            Didn't mean to offend you, Csaba... πŸ˜‰
            And I don't know if this is what Mike is looking for... πŸ˜•
            The above was just a quick render I made using Mike's model for the example...

            And you're right that this won't create dirty/dusty surfaces, but only change the lightning... πŸ˜‰

            Cheers
            Kim Frederik

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            • S Offline
              StarWarsKnower
              last edited by

              And there is the finished product!


              basement_2_resized.jpg

              Mike

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              • FrederikF Offline
                Frederik
                last edited by

                Good to see that you're adapting things fast... πŸ˜„
                But I can see that you're still having an issue with the materials on the drums... πŸ˜‰

                Cheers
                Kim Frederik

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                • S Offline
                  StarWarsKnower
                  last edited by

                  Am I? Well erm, I thought they didn't look too bad but. I see what you mean now. I have done another render. Here, it is the same but without the soft shadows. I rather this one. Tommorow morning I will make yet another with fixed textures.


                  basement_3_resized.jpg

                  Mike

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                  • FrederikF Offline
                    Frederik
                    last edited by

                    Volume lightning and soft shadows is a bad mix... πŸ˜‰
                    Which also makes sence, since KT is a GI render application... πŸ˜‰
                    Only use one of them at a time... Never together... πŸ˜‰

                    Cheers
                    Kim Frederik

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      I didn't feel offended Kim if this relaxes you πŸ˜‰
                      And yes, cool renders, Mike! I wish I had more time playing with Kerky

                      Gai...

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                      • S Offline
                        StarWarsKnower
                        last edited by

                        Yeah lol. It's the summer holidays! I've got 6 weeks off school. 😍

                        Mike

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