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    [Plugin] Component Spray Tool 1.3.

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    • plot-parisP Offline
      plot-paris
      last edited by

      what a great enhancement, Didier!

      the vertex spray function is very neat. would have come in handy for a project I had to finish on frieday 😄

      this fantastic new feature gives me the idea of a "selected face spray tool" - basically a combination of this new vertex-spray option and the spray-pressure variable. you select the faces of the terrain, where you want trees and choose the density (like 70%). now the plugin sprays only on the selected faces of the terrain, but regardless of the vertex distribution (because the density of vertexes can be very irregular in my terrains, unless i use the terrain-reshaper 😉 )

      but first enjoy your holiday!
      and thanks again for the update 😍

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      • R Offline
        rv1974
        last edited by

        Didier thanks for your efforts!
        One can get interesting things with new vertice mode.

        http://img212.imageshack.us/img212/6828/screenshot060qi3.jpg

        [URL=http://g.imageshack.us/g.php?h=212&i=screenshot060qi3.jpg][IMG]http://img212.imag
        But there's bug in vertex+no to keep vertical . It's not working (see lonely cylinder over mesh, in all other cases components stay vertical)
        To "keep vertical" unchecked will result the component to be placed vertical to mesh, it'll work this way, right?
        P.S. I'm not programmer (my wife is- it's enough for one family) but you're one step from "spray along vertices of curve" ? 😉
        P.P.S. Do you shine in ruby field only or there are some lisp routins of yours?

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        • MALAISEM Offline
          MALAISE
          last edited by

          Thanks Didier, faboulous tool

          MALAISE 😄

          La Connaissance n'a de valeur que partagée

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          • plot-parisP Offline
            plot-paris
            last edited by

            it is really great.with this new vertex-function the component-spray tool goes far beyond a mere tool for creation of random assemblies of components. you can now use it to accurately place entities, like in the following short example:

            create a rastered face (with the sanbox tool) and create a component (of a column for example (Gaieus, don't be mad with me because of the colum's base shape - it's not ment to be historically accurate 😄 )

            http://img293.imageshack.us/img293/6666/compspray1ke3.jpg

            then delete all the faces arround a shape you want the columns to be placed along and select the remaining faces

            http://img80.imageshack.us/img80/4869/compspray2yt3.jpg

            now use the new vertex mode of the component spray tool (make sure, that random rotation is inactive), and you can easily get some nice architectural assemblies

            http://img293.imageshack.us/img293/6425/compspray3bw6.jpg

            great, Didier - I love this new tool!!! 😍

            PS: it is even easy to place components along rounded shapes...

            http://img293.imageshack.us/img293/1619/compspray4af2.jpg

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            • K Offline
              kwistenbiebel
              last edited by

              Didier is da man !

              Great work! I'll be trying it this week as soon as I find the time.
              The vertices mode sounds like a very useful option.

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              • M Offline
                marcosrodrigues
                last edited by

                Thank you, Sir!

                | menos é mais

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                • S Offline
                  sepo
                  last edited by

                  Wow... This is a very good news.

                  1 Reply Last reply Reply Quote 0
                  • F Offline
                    Fletch
                    last edited by

                    plot-paris... I haven't used this tool yet. 😳 but I've read the 'manual'... and I think you can already select faces and spray only on the faces... like your wish you mention below...

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • W Offline
                      wyatt
                      last edited by

                      Thanks for the update. I love this script!
                      Wyatt

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        That's a nice one Jacob, indeed! And thanks Didier for the script of course! 👍

                        Gai...

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                        • plot-parisP Offline
                          plot-paris
                          last edited by

                          thanks Gaieus.

                          oh, and Fletch, you are right. it is already possible. it even automatically chooses the "spray on selection" option, when some faces are selected - so cool! 👍

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                          • majidM Offline
                            majid
                            last edited by

                            tanx tanx tanx and a word : tanx Didier

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • J Offline
                              jiegou
                              last edited by

                              thanks.

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                              • S Offline
                                sbthomas
                                last edited by

                                I am trying to use the component spray tool to place trees on terrain from google earth. The trees intersect the ground fine on the hills but in the valley they are hovering above the surface. What am I doing wrong??

                                Thank you guys

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                                • plot-parisP Offline
                                  plot-paris
                                  last edited by

                                  do you have any geometry on a hidden layer in that valley (buildings for example). because the Component Spray Tool does regard hidden layers as well.

                                  @Didier,

                                  is it possible to change that, so that only active layers are taken into consideration? that would be awesome.

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                                  • Didier BurD Offline
                                    Didier Bur
                                    last edited by

                                    @unknownuser said:

                                    is it possible to change that, so that only active layers are taken into consideration? that would be awesome

                                    No, because the raycast ruby method does not support hidden entities or inactive layer 😞

                                    DB

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                                    • S Offline
                                      sbthomas
                                      last edited by

                                      I have not added anything to the su file but the image/terrain from GE and the bilboard style tree that I'm trying to multiply. When you import the tree it will fall on the surface on the hilltops or in the valley, but when you try to spray the tree (even with the point style) the tree doesn't want to drop to the ground in the valleys. Is the Z placement limited to the zero elevation(I see negative and positive elevation limits in the spray dialog box)?

                                      Thanks for trying to help.

                                      STAN

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        Hi Didier, I have some requests that I wouldn't mind seeing in a script like this. I'll list them below and if any are interesting to your or easy to incorporate, I'd be thrilled! Ok, so I mostly like to use 2d faceme components, so I think my ideas might be more useful for 2d faceme plants/trees and people.

                                        1. The ability to create pre made lists of components. So currently you have 6 slots to set the components. But editable lists would be cool. So I could make a large list of all my 2d faceme people, then a different list of all my 2d faceme sillhouette people. Both of these lists are much larger than 6 components, so it would be cool if there was something of a component group editor. So instead of selecting the components one by one, I could choose from my lists I had previously put together. This is probably my #1 request if you want to add it 😄

                                        2. Skip this one, it was random size. I got it work - excellent!

                                        3. The point and click method should be random (I think). So it doesn't just go in the order of the list. Or maybe a radio tickbox allowing for random order, or following the list order.

                                        4. Perhaps being able to save different default profiles. So I can set up a default spray for people, then a default for large forrest trees, one for small bushes, etc. This might not be the most important thing to implement, but could be interesting?

                                        I think that is it for now. I had put a lot of thought into a similar script a while ago, but I can't rememebr everything. So if I think of anything more, I'll be sure to add it to this thread 😄

                                        Again, awesome work Didier. I plan on using this regularly.

                                        Chris Fullmer

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Stan,

                                          Can it be the case that your terrain valleys are under the ground level in SU (I mean they have negative values on the z axis)?
                                          Because if so, the GE Snapshot (which is a horizontal face on 0 z axis) would stop the trees falling under it.

                                          Gai...

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                                          • Didier BurD Offline
                                            Didier Bur
                                            last edited by

                                            Hi,
                                            Spray tool doesn't mind if there are negative coordinates. This must be something else that prevents the trees to land on the terrain...

                                            DB

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