Snake - Tabored Curved Cylinder
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Does anybody know an easier way to make a snake which requires tabored curved cylinders. Here is a tutorial I made to illustrate the method I used. It took quite a bit of time and the results were not as smooth as I would want.
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Osbotkin,
Firstly welcome to SCF.
I am not sure about easier but certainly a faster and smoother way is to use ruby's IMO.
Here is a rather crude yet simple method I would use.
Create path for follow me

Resulting mesh

Shaping further (rough look)

Now using ruby 'subdivide and smooth'

Proxy removed, ready for detailing and texturing

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Thank you so much Solo for the tutorial and especially for the quick response. I am fairly new to SketchUp so the first three stages I was able to do, but ruby techniques is something I need to study up on. I am reading the SketchUp Ruby API Deveoper's Guide now. Hopefully I will be able to complete the last stages of the snake tutorial you so graciously provided me after reading the guide.
I now see the range of designs capabilities with SketchUp are far beyond what I thought. Very impressive program and community forum. I am hooked.
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With your input, this post could be even better π
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