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    • M Offline
      marcosrodrigues
      last edited by

      Very well done. Congratulations.

      | menos é mais

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      • G Offline
        GreenToaster
        last edited by

        WOW - very nice!

        One of my goals is to become proficient with rendering - I already have a "decent" grasp on modeling geometry. Your image is inspiring, thanks for sharing.

        If you really want something you won't ever stop pursuing it.

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        • DanielD Offline
          Daniel
          last edited by

          Looks great! What rendering software did you use?

          My avatar is an anachronism.

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          • stefanqS Offline
            stefanq
            last edited by

            Thanks for comment guys, you are very kind. I was struggled to make my renders looking good, so I was let the modeling part away...but thanks to this community, I'm getting back to the basics.
            @ Daniel- I use v-ray.
            I render right now a close-up look of the scene, and I just noticed that I forgot to bevel the edges of the stairs 😢

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            • stefanqS Offline
              stefanq
              last edited by

              http://i270.photobucket.com/albums/jj104/ild0ct0r3/dome3.jpg

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              • M Offline
                marcosrodrigues
                last edited by

                wow!

                | menos é mais

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Very nice. 👍

                  http://www.coroflot.com/boofredlay

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                  • T Offline
                    tim
                    last edited by

                    I small quibble with that second image - you managed to get eye height at exactly the step height and it makes the step look almost like a rendering mistake. A little higher would give a view of the step that makes it clear what it is. But generally, wow.

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                    • M Offline
                      mike d
                      last edited by

                      very nice

                      The grass is always GREENER on the roof.

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Very nice indeed. Did you use some sort of sharpening filter in post process? If so: less is more. 😉

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                        • stefanqS Offline
                          stefanq
                          last edited by

                          Thanks for the observations guys, I know I've got issues, and thanks to you I'll try take care from now.
                          Tim, you have so right about that step, it looks strange in deed, thanks for pointing me that mistake.
                          Stinkie, I don't use PP, but you have good eyes, like Kwisten. In deed , I used Catmull Rom and I'm really happy when I get 'techy' posts, in fact it's all that a newbie like me can desire.By the way Kwisten, what antialiasing filter should I use for interiors
                          Thanks to all, Cheers,
                          Stefan

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                          • N Offline
                            nomeradona
                            last edited by

                            stefan,

                            wow the composition is good indeed. i dont have any comment on the modelling part though. the only thing is to increase the subdivision of your blurry reflection. your blurry reflections are very noisy especially on the angle that you have chosen.

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • stefanqS Offline
                              stefanq
                              last edited by

                              Thanks Nomer, another issue from me, I know that too. I have allot of reflections, basically in all materials, and with 'standard' subdivisions, I still got a very long render time @ 7 hours, with an 2.8 processor, and 2 GB Ram. I'll try to render again, this time better I hope!
                              Regards,
                              Stefan

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Nice image Stefan.

                                As Stinkie mentioned, there is indeed a slightly antialiasing issue.
                                I think you either turned off AA or used a slightly too sharp Catmull Rom.
                                (Catmull Rom is often a good choice when doing exteriors though).
                                I think the steps could use a lower IOR and a little bump.

                                Otherwise, wonderful output.

                                Sorry for my 'techy' post 😉

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