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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    SketchUp All The Way+update

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    • stefanqS Offline
      stefanq
      last edited by

      http://i270.photobucket.com/albums/jj104/ild0ct0r3/dome3.jpg

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      • M Offline
        marcosrodrigues
        last edited by

        wow!

        | menos é mais

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        • boofredlayB Offline
          boofredlay
          last edited by

          Very nice. 👍

          http://www.coroflot.com/boofredlay

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          • T Offline
            tim
            last edited by

            I small quibble with that second image - you managed to get eye height at exactly the step height and it makes the step look almost like a rendering mistake. A little higher would give a view of the step that makes it clear what it is. But generally, wow.

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            • M Offline
              mike d
              last edited by

              very nice

              The grass is always GREENER on the roof.

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              • StinkieS Offline
                Stinkie
                last edited by

                Very nice indeed. Did you use some sort of sharpening filter in post process? If so: less is more. 😉

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                • stefanqS Offline
                  stefanq
                  last edited by

                  Thanks for the observations guys, I know I've got issues, and thanks to you I'll try take care from now.
                  Tim, you have so right about that step, it looks strange in deed, thanks for pointing me that mistake.
                  Stinkie, I don't use PP, but you have good eyes, like Kwisten. In deed , I used Catmull Rom and I'm really happy when I get 'techy' posts, in fact it's all that a newbie like me can desire.By the way Kwisten, what antialiasing filter should I use for interiors
                  Thanks to all, Cheers,
                  Stefan

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                  • N Offline
                    nomeradona
                    last edited by

                    stefan,

                    wow the composition is good indeed. i dont have any comment on the modelling part though. the only thing is to increase the subdivision of your blurry reflection. your blurry reflections are very noisy especially on the angle that you have chosen.

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • stefanqS Offline
                      stefanq
                      last edited by

                      Thanks Nomer, another issue from me, I know that too. I have allot of reflections, basically in all materials, and with 'standard' subdivisions, I still got a very long render time @ 7 hours, with an 2.8 processor, and 2 GB Ram. I'll try to render again, this time better I hope!
                      Regards,
                      Stefan

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Nice image Stefan.

                        As Stinkie mentioned, there is indeed a slightly antialiasing issue.
                        I think you either turned off AA or used a slightly too sharp Catmull Rom.
                        (Catmull Rom is often a good choice when doing exteriors though).
                        I think the steps could use a lower IOR and a little bump.

                        Otherwise, wonderful output.

                        Sorry for my 'techy' post 😉

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