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    How to rotate something...

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    • M Offline
      Maverick83
      last edited by

      @ Pilou
      This is a good question... I'm also interested in this thing... Which program should I use to rotate my components in a realistic way for a movie presentation of the power plant?
      Btw when I opened this thread I was focusing on simple drawings movements, but you have started an interesting topic ๐Ÿ‘
      Bye bye - ciao

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      • GaieusG Offline
        Gaieus
        last edited by

        Well, if you want to export an animation in the traditional way (File > Export > Animation), neither Sketchy Physics, nor Proper Animation would work because they cannot be exported (you can grab the animation with a screen capture device however - at the resolution your screen displays) - just as Pilou beat me in it above.

        Other than this, the only "traditional" way would be to make copies of the rotated components on different layers and make them visible%invisible on different scenes. Depending on the smoothness and length of the animation, this could require quite a lot of layers%scenes but would have the advantage that you could also animate the sun movement (which would also be essential in this moel I suppose).

        Gai...

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        • pilouP Offline
          pilou
          last edited by

          ๐Ÿ˜„ Ok so that was just for the drawing ๐Ÿ˜’
          For animation Sketchyphysics can make the trick!
          It's a very versatile plug for anything! ๐Ÿ˜Ž
          You can put any sort of Joints (rotate, motor etc)on any blocks, groups, nodes of elements etc...
          Load this file for example ๐Ÿ˜’

          The only default (till now) is that you can't use in the same time the "Animation Scene" of SU
          But as you can move normally all the SU screen with the mouse(+wheel, zoom rotate etc...) you can record the screen with prog like Camstasia ๐Ÿ˜‰

          But of course a little training is necessary ๐Ÿ˜‰
          Of course look the section Sketchyphysics ๐Ÿ˜„

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP Offline
            pilou
            last edited by

            @unknownuser said:

            that you could also animate the sun movement

            An another solution will be rendering the traditional Su animation (as said by Gaieus) in Kerkythea ;
            So you will have a very nice video (but surely very consuming machine time rendering) ๐Ÿ˜’

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • M Offline
              Maverick83
              last edited by

              @Pilou
              Is that possible? ๐Ÿ˜ฎ

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              • GaieusG Offline
                Gaieus
                last edited by

                Yes, with SU2KT you can export your scenes as cameras (and sun settings also) and export a series of images you can compile into an animation later.
                It won't save your time to set up the layers and scenes just like in a SU animation however (plus of course, render time will be longer).

                Gai...

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                • M Offline
                  Maverick83
                  last edited by

                  Where can i find some information about SU animations?

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    This is what the SU Guide tells about it: http://download.sketchup.com/OnlineDoc/gsu6_win/Content/K-Input_and_Output/Presentations/IO-ScenesAndAnimations.htm and here are some tutorials from SCF: http://www.sketchucation.com/forums/scf/viewtopic.php?p=52655#p52655

                    Gai...

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      the only "traditional" way would be to make copies of the rotated components on different layers and make them visible%invisible on different scenes

                      That is sufficent as "documentation" but you will see that is a nightmare to make with a big project! ๐Ÿ˜’

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        That's true ๐Ÿ˜„

                        Gai...

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                        • pilouP Offline
                          pilou
                          last edited by

                          Else I remember of something! ๐Ÿ˜„
                          That can works for you!
                          Normally that is free! ๐Ÿ˜’
                          That should be suffisent for shematic animations!
                          You can make research on the forum with "antics" in the search engine box
                          I don't know if someone use it here?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • Alan FraserA Offline
                            Alan Fraser
                            last edited by

                            Antics will probably do the job. As for animating within SU itself, I have posted some ideas in the tutorials section, utilising workarounds with layers and Face Me components.
                            Such methods are probably nearing their sell-by date.

                            3D Figures
                            Were you required to walk 500 miles? Were you advised to walk 500 more?
                            You could be entitled to compensation. Call the Pro Claimers now!

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