Mesh painting
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Would this be like a pixel painter? or would this paint physical geometry above the face?
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I think painting real geometry would be too far fetched for Sketchup (polycount etc...).
But painting pure image information looks like a mighty cool feature.
It would make a great way to enhance and alter your existing textures...For instance: spray a grafitti texture on a wall, fix tiling textures, etc.... -
I think this tool should provide two different types of painting.
the mere artistic painting:
- you choose a colour (or several colours)
- an painting effect (like brush, spray, pencil...)
- and then you start painting like on a canvas
the texture spray method:
- you choose an image as spray component and adjust it's size, position, rotation
like a normal texture - you choose the paint effect (like, spray pressure, soft edges...)
- you spray on the geometry, wich means you create an opacity map
(that defines, where the texture is visible and where invisible (completely transparent))
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Yes Plot Paris
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The 'Texture Spray' method you describe could work like the 'clone' option in Photoshop.
Point the area of a photo you want to clone from and then spray it (various strenghts and opacity) to the textured 3D geometry. Awesome idea ! -
@kwistenbiebel said:
The 'Texture Spray' method you describe could work like the 'clone' option in Photoshop.
a great idea.
quite handy would be a small thumbnail of the spraytexture (something like this...)a checkbox to only use the texture spray on a specific material (or more precisely: on faces that are coloured in a specific material). thus you could for example apply rust only to faces with car paint, but dirt on top of everything...
of course you could use different brushes similar to photoshop.
another very interesting option would be a function that increases the spray pressure in corners and hollows, because rust and dirt will concentrate in this places of an object (in places where water is gathering easily...)
and of course we needed an eraser tool to reduce the texture opacity in places.
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@Plot Paris how did you come up with that picture?
P.S. what tool is that one with the Homer Simpson on it?
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@plot-paris said:
a checkbox to only use the texture spray on a specific material (or more precisely: on faces that are coloured in a specific material). thus you could for example apply rust only to faces with car paint, but dirt on top of everything...
of course you could use different brushes similar to photoshop.
another very interesting option would be a function that increases the spray pressure in corners and hollows, because rust and dirt will concentrate in this places of an object (in places where water is gathering easily...)
and of course we needed an eraser tool to reduce the texture opacity in places.
Wow. That would be fantastic. Awesome simulation of how it could work!!!
you always seem to have a good eye on these things .
Google, are you watching this? ... -
I knew I could impress you with a Fiat 500, kwistenbiebel
@RayOchoa
photoshop my friend; allmighty photoshop...the homer button is one of Jims best ruby scripts. it is always a great help, if you had a typical "Doh" moment
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@rayochoa said:
...what tool is that one with the Homer Simpson on it?
Ray, that's the famous Homer Button!
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Thx lol
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A Mesh Painter would be GREAT!!!!
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I thought the Homer button was the button to get you a beer?
Excellent simulation, Plot-Paris do you work on interface designs?
If not you should. Google, just hire this guy he's got it on lockdown.Jim has all kinds of cool stuff over at his site, i check it out a couple times a week.
http://sketchuptips.blogspot.com/ -
oh, cheffey, I am flattered
no, I am not working as interface designer (if I would, I would redesign SketchUp to look like the iPhone). I am a mere student, currently working in london.
my only goal is to give our beloved Ruby Gods ideas for their amazing plugins (well, if the Google guys were inspired by it and we find some nice new tools in SU7, I won't complain
)
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