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    [Plugin] Face Flattener 0.19

    Scheduled Pinned Locked Moved Plugins
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    • cerevellumC Offline
      cerevellum
      last edited by

      No problem, glad it could be useful to some!

      So, in fact there is more functionality to this script, but a lot of the methods are not being used currently. I need to get it up to speed, maybe over the weekend. Basically, if you intersect with model you can erase the inside edges, and I'm working on getting them to remove automatically. The methods are all in the script, they just need to be called, and in the right order (what I have been struggling with).

      Anyway, feel free to play around with the script. I'll do my best to update it, too.

      Thanks again,
      Zach

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      • Mike LuceyM Offline
        Mike Lucey
        last edited by

        Thanks Zach,

        This looks like the Ruby that we talked about at the
        Hotel Avante, very useful indeed.

        Be sure to get your Avatar up there soon and don't be
        a stranger 😄

        Best,

        Mike

        Support us so we can support you! Upgrade to Premium Membership!

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        • RayOchoaR Offline
          RayOchoa
          last edited by

          Dang, Sketchup is starting to look more and more like CAD programs like Wings3d and Rhino. he he its going to end up as complicated too. All it needs now is faster control over high poly models

          CaR DeSiGnS bY mE
          http://ray-ochoa.com

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          • R Offline
            rv1974
            last edited by

            @Rayochoa:
            This is a PLUG-IN. If you don't need it simply don't plug it.
            IMHO it has a good potential. And if this tool will help me to save a couple of hours per year so why not?

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            • C Offline
              cyan.archnet
              last edited by

              thanks a lot for the plug-in, sure a big help!!

              1 Reply Last reply Reply Quote 0
              • J Offline
                Jackson
                last edited by

                Zach- thanks for this ingenius ruby, can't wait to give it a try!

                Jackson

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                • plot-parisP Offline
                  plot-paris
                  last edited by

                  nice tool. I am definittely in danger of flattening every model I can lay my hands on (my colleagues won't like that 😉 ).

                  I am looking forward to the "auto-cleanup" version.

                  cheers,

                  Jakob

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                  • RayOchoaR Offline
                    RayOchoa
                    last edited by

                    @rv1974 said:

                    @Rayochoa:
                    This is a PLUG-IN. If you don't need it simply don't plug it.
                    IMHO it has a good potential. And if this tool will help me to save a couple of hours per year so why not?

                    I didin't say i didn't like it i said that all these plugins are taking sketchup very far. But hey i like this better, rather than learning everything at the same time little by little is way better

                    CaR DeSiGnS bY mE
                    http://ray-ochoa.com

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                    • RayOchoaR Offline
                      RayOchoa
                      last edited by

                      U maybe wan't to take a look at this


                      cleanup.rb

                      CaR DeSiGnS bY mE
                      http://ray-ochoa.com

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                      • MALAISEM Offline
                        MALAISE
                        last edited by

                        😄 Thanks a lot

                         What a waste of time I got, trying to understand why theses blood... lines didn't made a surface.
                        

                        friendly 😍 MALAISE
                        ( sorry for my approximative english )

                        La Connaissance n'a de valeur que partagée

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                        • W Offline
                          watkins
                          last edited by

                          Dear Ray,

                          I tried out your script on the following simple model.

                          Draw a rectangle, say 100 mm by 100 mm, and then pull it up 10 mm into a 3D shape.
                          Use the move tool to pull up one corner on the top face by 0.1 mm.
                          Draw a few lines on the sides to divide areas into two, and perhaps a few random, un-terminated lines on various surfaces.
                          Select all and run your script.

                          When I do this I lose the top face. Interestingly enough this also happens when I run the script cleanup_model.rb (by John H. Aughey). The script deletecoplanaredges.rb (by Jack Dolabany)removes all redundant co-planar lines, but leaves the top face with its centre fold untouched.

                          I imagine that this is not what you had in mind.

                          Kind regards,
                          Bob

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                          • R Offline
                            rcossoli
                            last edited by

                            thanks, will be very useful

                            THREEDIMENSIONSWEB dot COM

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                            • cerevellumC Offline
                              cerevellum
                              last edited by

                              Hi Ray and Bob,

                              This is something I've noticed while working on my flattening script, and I still haven't figured out why it happens. The simplest way of reproducing this is to draw a box, add a rectangle to the top surface and connect it with a line to the outer edge loop. When erasing one of the edges of the rectangle that was added, both faces disappear.

                              edgeFaceEraseExFinalA.jpg

                              However, if you were to erase the edge that connects both edge loops first, then you can erase the edges of the inside rectangle just fine. It apparently has to do with the order in which you erase coplanar edges. Delete edges in the following order: edges connected to 0 faces go first, then edges connected to 1 face, and finally edges connected to 2 faces.

                              edgeFaceEraseExFinalB.jpg

                              See ya,
                              Zach

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                              • W Offline
                                watkins
                                last edited by

                                Dear Zach,

                                The script deletecoplanaredges.rb failed your example too, so some recoding is needed to get a more reliable cleanup script.

                                Regards,
                                Bob

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  @cerevellum said:

                                  Hi Ray and Bob,

                                  This is something I've noticed while working on my flattening script, and I still haven't figured out why it happens. The simplest way of reproducing this is to draw a box, add a rectangle to the top surface and connect it with a line to the outer edge loop. When erasing one of the edges of the rectangle that was added, both faces disappear...

                                  Ha! Beautiful! I love these "glitch hunts". And you cannot even heal the face by redrawing an edge of it until you get rid of the leftover geometry in the middle! 👍

                                  Gai...

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                                  • W Offline
                                    watkins
                                    last edited by

                                    Dear Gaieus,

                                    Perhaps some of our script writers could come up with a more reliable clean-up script.

                                    I note from Zach's example that the line joining the inner and outer loops is bounded by the same area, while the lines forming the inner and outer loops are bounded by different areas. What makes an area/surface unique, and could this be used to decide on the order of line removal? At least deletecoplaredges.rb leaves the centre fold line in an non-coplanar surface alone, and so perhaps this would be the script to start with. A nice icon would not go amiss, say an image of a few random, crossed lines.

                                    Kind regards,
                                    Bob

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Bob, Zach,

                                      I have a script that creates a menu item "Remove unused edges" in the Edit menu (for the life I cannot locate the script anywhere to see the file name of it). Using the script it also deletes the top surface (so the order it deletes the lines must be wrong as well).

                                      I have noticed a couple of times that using it leads me to lose a coupleof faces (especially after complex, curved intersections).

                                      Gai...

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                                      • W Offline
                                        watkins
                                        last edited by

                                        Dear Gaieus,

                                        It is cleanup_model.rb.

                                        Regards,
                                        Bob

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Ah, thanks a bunch, Bob! I have always wondered and couldn't figure out (I keep a fairly nice mess in my Plugins folder).

                                          Gai...

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                                          • RayOchoaR Offline
                                            RayOchoa
                                            last edited by

                                            You know what i don in order to get a 2d model is get the scale tool and type in .002 and then do that again by putting a line next to it and resizing again. then i just erase the lines i want after intersecting everything

                                            CaR DeSiGnS bY mE
                                            http://ray-ochoa.com

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