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    Instancing in indigo

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    • R 離線
      remus
      最後由 編輯

      No need to replace the proxies (cubes) by hand, the rendering engine does it automatically. If i remeber correctly, its all to do wit the name for indigo.

      http://remusrendering.wordpress.com/

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      • plot-parisP 離線
        plot-paris
        最後由 編輯

        you beat me to it, remus. 😄

        the only thing you have to do is to make this happen is to give the detailed component a name (for example "Component1") and then create a very simple component of about the same size and call it "Component1**_dummy**".

        that's it. indigo will replace the "_dummy" with the "" component.

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        • P 離線
          pav_3j
          最後由 編輯

          hey there plot,

          got into work this morning and my computer had crashed over night and thus the render was not completed to a standard i would have hoped.

          here's what i have though, think it rendered for about an hour.

          going to try again today.

          loving this instancing!

          pav

          http://i329.photobucket.com/albums/l400/pav_3j/im1216221187.png

          Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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          • plot-parisP 離線
            plot-paris
            最後由 編輯

            well, thats a proper instancing - nice one pav. thanks a lot for posting.

            that is unfortunate, that your computer crashed. that leads me to a question I wanted to ask for a long time:

            how precisely does the resume function work and which files do you need to export out of SU to be able to do that?
            I never succeeded in resuming a render (always got an error message).
            would be such a cool thing. if your computer is unoccupied... just give him some old images to render them a bit further 😄

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            • P 離線
              pav_3j
              最後由 編輯

              yeah i had the same message when trying a resume. might just start to from the beginnning.

              i must say that i am getting more impressed with the speed of indigo, especially with the instancing. i've not been as hot with my render practices recently, but now i have kerkythea, and indigo to mess about with i'm defo going to be hitting it up.
              i had been using the latest version of artlantis, but as simple as it is to use (and as expensive as it was) i'm finding the functionality and variables in a league below these two free renderers.

              oh well, guess i'll save for v-ray so i can compare that too.

              pav

              Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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              • P 離線
                pav_3j
                最後由 編輯

                2900 rubiks cubes,

                original model is 3.9mb

                rendertime: 17m 37s (then i got bored and had to get on with some work)

                pav

                http://i329.photobucket.com/albums/l400/pav_3j/im1216299039.png

                Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                • plot-parisP 離線
                  plot-paris
                  最後由 編輯

                  did probably take you quite a while to solve them all (I think I never succeeded in getting one of them ordered...)

                  instancing in indigo is soooo great fun!!! 😄

                  I will soon buy a new laptop. then I will join in with some tests 🎉

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                  • soloS 離線
                    solo
                    最後由 編輯

                    Instant light? or multi light?


                    http://img179.imageshack.us/img179/2309/lampsonuo6.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • plot-parisP 離線
                      plot-paris
                      最後由 編輯

                      looks sweet. obviously indigo has no problems with several light sources.

                      how long did it take?

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                      • soloS 離線
                        solo
                        最後由 編輯

                        I used Vue, for 800x600 on final (not high) quality it took 2m47s.

                        Hope yu do not mind me posting Vue instancing (I never got the hang of Indigo yet, in fact my installation is probably messed as I cannot even get the consol to appear since last update)

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • W 離線
                          Whaat
                          最後由 編輯

                          Great tests! Here's one I did over a year ago. I modified SkIndigo to export a random material color for each instance. Total cars = 40,616 each with unique color.


                          close_228_small.jpg


                          far_720_small.jpg

                          SketchUp Plugins for Professionals

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                          • R 離線
                            remus
                            最後由 編輯

                            It seems indigo handles high poly counts somewhat better than SU 👍

                            On a vaguely related note i remeber seeing an instancing test on the indigo forums which had 200 billion faces, i was impressed by the number alone.

                            http://remusrendering.wordpress.com/

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                            • L 離線
                              lapx
                              最後由 編輯

                              Thats an interesting twist, Random color. How exactly is this done. Does the random color get assigned in sketchup via su ruby? I use kerky and this would be a nice feature with proxies instancing.

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                              • R 離線
                                remus
                                最後由 編輯

                                Well whaat said he did it by modifying skindigo (the indigo exporter for SU) so it was probably done by skindigo when it was writing the scene file. Could be wrong though...

                                http://remusrendering.wordpress.com/

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                                • plot-parisP 離線
                                  plot-paris
                                  最後由 編輯

                                  @remus said:

                                  i remeber seeing an instancing test on the indigo forums which had 200 billion faces, i was impressed by the number alone.

                                  200.000.000.000 faces! if every 0 were a cheeseburger I would be quite full now 😄 (cheeseburgers as random sample to show how many zeros there are)

                                  by the way. if you say: my model has XXX polygons - do you normally mean edges or faces? I think it is edges (because you can have one face, defined by a polygonal line...)

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                                  • R 離線
                                    remus
                                    最後由 編輯

                                    Ive always taken it to mean faces, but then im probably wrong. I just guessed it meant that 😛

                                    http://remusrendering.wordpress.com/

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                                    • R 離線
                                      remus
                                      最後由 編輯

                                      Well it took ages, but heres my first one:

                                      http://farm4.static.flickr.com/3020/2682205196_289ca68e8c_o.png

                                      http://remusrendering.wordpress.com/

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                                      • P 離線
                                        pav_3j
                                        最後由 編輯

                                        awesome work remus, very nice indeed.

                                        pav

                                        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                                        • R 離線
                                          remus
                                          最後由 編輯

                                          In case your wondering the dancers were actualy meant to be standing up, but i forgot the component was originally lying flat. Might go and change it when i get half a chance.

                                          http://remusrendering.wordpress.com/

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                                          • plot-parisP 離線
                                            plot-paris
                                            最後由 編輯

                                            now it is more yoga than dancing 😄

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