Who's a happy little Stinkie?
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good stuff stinkie, make sure you keep us posted with all your shiny renders, wouldnt want to miss out on any of your quality work
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lol. Won't be quality work at first! No, sir! Rendering the test files was pretty easy. They're all set and ready to go.
There's quite a lot I've got to learn. By comparison, Maxwell is much, much easier. (Though I must add I'm no expert at using that one either.) The visopts and vismats come in very handy, though.
I pretty much got all the apps I want now. All but Podium V2. Tavi, wake up!
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Stinkieboy has a new toy!
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I would love vray, but im just too scared to even try it. Being a complete noob where rendering is concerned I fear it would be the wrong choice.
I just love the look of vray renders though, nothing else quite has that same quality in good hands. -
More toys.... enjoy!
Now if you ever get a user license for Renderman with all the plugins I will be green!
So next you need Fry render, Hypershot, maya, Max, Poser, Vue, C4D.
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What convinced you to buy? I thought you were an indigo recruit
Oh and i'm going to read that manual when I get back from holiday Tell me if those 100 pages are all worth the read plz
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@solo said:
Now if you ever get a user license for Renderman with all the plugins I will be green!
Errrr ... tiny bit too pricey for a pauper like me, I'd say. https://renderman.pixar.com/products/pricelists/index.htm Also, I think I'm a tad too stupid for that one. I'll have trouble enough getting into Vray.
@solo said:
So next you need Fry render, Hypershot, maya, Max, Poser, Vue, C4D.
I think I'm pretty much done buying for the time being. It would be nice to keep at least some of my savings (please ... send food; EDIT: paid my taxes today, too - ). You know, just in case (my God, I'm becoming ... responsible!). Besides, with Vray, Maxwell, Indigo and Podium V2 my rendering needs are covered, I think. It's not like I'm starting the Belgian WETA.
If, however, I buy anything (apart from V2) in the future, it'll be Rhino (educational license without limitations!) and Vray for Rhino. I can totally envision a SU > MoI > Rhino > Vray/Maxwell workflow. Won't be soon.
@princedragoncok said:
What convinced you to buy? I thought you were an indigo recruit Oh and i'm going to read that manual when I get back from holiday Tell me if those 100 pages are all worth the read plz
Well, I like Indigo, that's for sure, but I use some other apps too. Unbiased rendering may yield the best results (at least to my eyes), but it just isn't always feasible. Other reasons for buying Vray: curiosity and ... common greed.
@unknownuser said:
I would love vray, but im just too scared to even try it. Being a complete noob where rendering is concerned I fear it would be the wrong choice.
I just love the look of vray renders though, nothing else quite has that same quality in good hands.Well, there's a demo. You got nothing to lose. You could also wait til Podium V2 is out. Might very well be just the thing for you. As for the quality thing, I slightly prefer the look of unbiased renders. That said, Biebel pointed out to me a couple of days ago, that if you would let a Maxwell render run until it's absolutely grain free, then it'd pretty much look like a Vray one. This I pulled off the Maxwell forum. It ran for 300 hrs on a dual quad(!):
[url=http://img409.imageshack.us/my.php?image=0611a08gd0.jpg:h99g84iw]
[/url:h99g84iw]See? I'd even be compelled to add a little grain in PS!
What really sets ubiased renderers apart from their biased counterparts, is their ease of use. Virtually anyone can learn how to produce a really good looking image with, say, (Sk)Indigo. And with Maxwell's MultiLight it's, given you have the hardware, impossible to render a badly lit image. Have a look at Indigo. It's fun, it's free, it's good.
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Hahaha, 300 hours and they didnt think to sort the stone texture out first.
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Ha! So ... you can do better, eh?
Get at it then! An Indigo interior, Remus. In the Gallery. You got a week. Or else!
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I'll need at least 13 days to render it alone maybe even more as i havent got quite that computing power
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lol. Okay then. You're off the hook. But only this once, wee man! Wee man ... Remus ... Weemus! (Where do I keep getting this stuff from?)
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Austin powers by the sounds of it.
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Even an intellectual giant like myself must let his hair down every now and then, Weemus. I do apologize. I just like the sound of it. Weemus. Wee-mus. Weeeeeeee-mus!
Errr, what was this thread's topic again? Oh yeah, Vray. Been fiddling with it today, whilst reading the Tractatus Logico Philosophicus. I'm getting a serious kick out of it. It's complicated - but dang is it addictive!
Stinkie out
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Mate,
rumour has it that Wittgenstein actually wrote the Vray manual....so good luck!
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That's nothing, Heidegger did the Maxwell one!
In any case, I've started to go through it and - I must be acutely suffering from some mental disorder - I'm ... enjoying it. Not that it's well written or anything (they ain't Salingers at Asgvis), but it's, well, compelling stuff. It's fairly thorough too - which is good. I'm having a lot more fun with it than the first time I opened it (about a year ago, I think). Must be I've gotten smarter, despite the substance abuse.
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I agree with most of what you said. Yet I feel Maxwell has it's use. For me, anyway. The control over lighting Maxwell offers, is unrivalled - and I need that control. (If Maxwell hadn't had MultiLight, I most certainly would not have forked out β¬ 1000 for a license.)
And then there's the Studio. May crash and freeze up often, but it does provide a way around SU's poly limit. High poly trees? Lots of them? No problem. Add them in the Studio. I love that.
Conclusion? I'm quite happy with both of these apps. Wouldn't want to give up either of them.
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After messing around with Maxwell for a couple of months and then discovering VRay I've never looked back. Sure it's still a bit buggy (which software isn't these days? ) and the numerical inputs of the VRay UI are very dry and confusing at first, but the manual explains most of them them pretty clearly and the way the whole plugin is integrated with SU is streets ahead of Maxwell IMO. The results are as good as almost any renderer out there and in a fraction of the time (we're talking 1/100th of Maxwell), and it's possible to render out your SU Scene animations or batch render all your SU scenes overnight- this has saved me sooooo much time when I needed multiple views of a model asap.
Yep, I'm a VRay fanboy!
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