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    [Plugin] Round Edge - v1.0 (by Bezier)

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    • C Offline
      cnicolapc
      last edited by

      Thank You very much.

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      • fredo6F Offline
        fredo6
        last edited by

        @kmead said:

        I do have a quibble which may or may not be shared by all:

        The intersection of the rounded edges should meet in a semi-spherical intersection when three arcs meet at a corner, versus the hipped or groined intersection that is now occurring.

        I think it would be manageable to make a 'polished, round' join for 3 edges, whatever is their orientation. It's probably a geometrical headache, but the method would be mathematically exact, and imply no surface intersection.

        This is simply based on the remark that if the 3 edges are mutually orthogonal, as in a cube, you can draw a spherical join. Then, because you can always transform geometrically 3 edges with any orientations into orthogonal axes (via 3 plane shear transformations), you could deform the join as well with these transformations. This would give a junction with no groined intersection. This would work for 2 edges too.

        For 4 edges or more, I am not sure there is a geometrical shear transformation, preserving parallels, that could allow to transform them into a regular topology. But maybe I am wrong!

        Anyway, this is just for future work, but it's an interesting idea to explore.

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        • S Offline
          ScottPara
          last edited by

          I tried the ruby and I am impressed just in the time savings involved. My question is why is it still making hard corners? The far cube is from the script the closest one is using the longer method of rounding the profile the extruding and then rounding the top and bottom flats. Am I missing something, as I thought this is what the result I would have got fromt he script.

          Scott


          rounded (Medium).jpg

          Love the fact that some HATE my avatar.....

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          • fredo6F Offline
            fredo6
            last edited by

            As said in my previous post, I need to check if it's manageable when edges have any orientation (I think it is), and also confirm that it only works for intersection of 2 or 3 edges only, not more.

            Note also that the 'true' rounding generate much more faces at the corners.

            The initial version was more a trial and is closer to the spirit of a FollowMe. The interest, in my mind, is that it should be capable to handle custom profiles, allowing to decorate edges with profiled shapes. It also helped me to check how Sketchup handles surface intersections (which you can see is not always perfect, due to precision problems).

            So, don't worry, I keep the request in my list.

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            • S Offline
              ScottPara
              last edited by

              Thanks Fredo!

              Love the fact that some HATE my avatar.....

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              • M Offline
                marne
                last edited by

                Wow! Thanks for this great plugin! This is a true little helper. ๐Ÿ˜„

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                • I Offline
                  ilay7k
                  last edited by

                  how many editions of sketchup 7 are...one of is Fredo6Up ๐Ÿ˜‰

                  Thank you for this Tool!

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                  • I Offline
                    Iglesias
                    last edited by

                    Thanks a lot Fredo

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                    • A Offline
                      alphaonerecon
                      last edited by

                      Hello

                      I'm new to SketchUp and just installed the bezier plug-in.
                      I am having drastically different results from everyone here so I
                      am clearly doing something wrong.

                      I followed the instructions, which are pretty straightforward, correctly but seem to be
                      missing something.

                      I have enclosed before and after pics of a simple box I attempted to round the corners
                      on.

                      When I applied the tool, this is what happened as a result.

                      I'm assuming it may have something to do with the pref' box that pops up once the tool is used?

                      Is the rounding automatic? Do I have to input data for it to work?

                      Please help this newbie!

                      Thanks! ๐Ÿ˜ณ


                      before


                      after

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                      • A Offline
                        alphaonerecon
                        last edited by

                        Issue solved.

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                        • R Offline
                          remus
                          last edited by

                          Could i ask what the problem was?

                          http://remusrendering.wordpress.com/

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                          • Alan FraserA Offline
                            Alan Fraser
                            last edited by

                            It looks like the dims for the round edge may have been much bigger than the actual object.

                            3D Figures
                            Were you required to walk 500 miles? Were you advised to walk 500 more?
                            You could be entitled to compensation. Call the Pro Claimers now!

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                            • JClementsJ Offline
                              JClements
                              last edited by

                              I love the "intuitiveness" of your tools. Thank you.

                              So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.

                              John


                              See the red-colored vertical edges

                              John | Illustrator | Beaverton, Oregon

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @jclements said:

                                So far my experimentation has only turned up the following: It seems the "left-over" vertical edges from the rounded corner are left remaining. However, at least in simple models, they are easy enough to erase.
                                John

                                In this version 1.0, I preferred to keep a non-destructive approach, because the few investigations I had made showed me that the clean up must be handle with subtle care in order to avoid messing up the model. In simples cases, it is anyway relatively easy to do the cleanup by hand.

                                So this should be for a further version.

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                                • M Offline
                                  mikaztro
                                  last edited by

                                  Thanks for this plugin Fredo! ๐Ÿ˜„

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                                  • F Offline
                                    Fletch
                                    last edited by

                                    Thank you, Fredo! You hard work is very much appreciated!!!

                                    Fletch
                                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      in about 1 minute

                                      boat on a lake using round edge


                                      Untitled.jpg


                                      Untitled.jpg

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • plot-parisP Offline
                                        plot-paris
                                        last edited by

                                        @unknownuser said:

                                        After spending two days at the Google office in Boulder last week and then seeing your remark, I can't help but chuckle softly. ๐Ÿ˜’

                                        first Csaba let slip one of those ambiguous remarks; and now you. seems that something is coming up soon... ๐Ÿ˜ฒ

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          What I let slip is already published by Google actually. But yes, I am also hopeful for a cool, new version.

                                          Gai...

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                                          • JClementsJ Offline
                                            JClements
                                            last edited by

                                            Understood, Fredo.

                                            Oh, and I would like to commend you on how you name your zip-file downloads. Makes management of updates MUCH EASIER!

                                            John | Illustrator | Beaverton, Oregon

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