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    Render #22 (animation test bottom page 8)

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    • I Offline
      igor
      last edited by

      so let me get this strait, you had to render EVERY SINGLE FRAME in that animation?!?!?!?!?!
      holy crap! that must've taken forever!!!
      great animation BTW

      The genius switch has no "off" position
      Intelegence is natrual, it takes real effort to be ignorant

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      • K Offline
        kwistenbiebel
        last edited by

        The tweens in the beginning and at the end are made from stills.
        The middle part was indeed rendered frame per frame. That took something less than 30 hours.
        Thanks for the comment.

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        • R Offline
          remus
          last edited by

          Good stuff kwist, i tihnk we should put together a fund to get you a renderfarm, youd be able to do so much cool stuff!

          http://remusrendering.wordpress.com/

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          • M Offline
            mateo soletic
            last edited by

            Kwist , Nice work.
            I would just like to point out that most of the scenes here could be achieved
            much easier with a slide movie editor. Before I used pinacle studio and later pro
            show producer. Most of the actions here are actually pan or zum in and zoom out. The
            short sequences that would then remain could then be rendered at a higher resolution.

            [Concept Illustrations](http://concept-illustrations.com/)

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            • K Offline
              kwistenbiebel
              last edited by

              Thanks Remus and Mateo.

              @ Mateo: that's a good tip, thanks.
              The most difficult thing would be matching the quality of the still tweens (panning and zooming) with the quality of the actual anilmation frames.

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              • J Offline
                Jackson
                last edited by

                I love the texturing on this building- especially the concrete structure underneath- it looks weathered- nice work!

                Jackson

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                • J Offline
                  Jorgensen
                  last edited by

                  Look great.

                  Typical - give you a new toy and you come up with some magic stuff 😄

                  I'm a great fan of your work. All your renders have somekind of magical touch. Can you reveal some of secrets ? (like post processing in PS 😄 )

                  Thanks

                  sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

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                  • P Offline
                    princedragoncok
                    last edited by

                    Likewise, i'm a big fan of your work. Always looking forward to your next render

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      Thank you. That's too kind.

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                      • R Offline
                        remus
                        last edited by

                        I tihnk i prefer the vray one, looks a bit more lively somehow, i thik t might be the sky...

                        Slight crit as well in the texture mapping on the window frames, i reckon itd be improved if you just mappedsome straight grain textures on to it, or even the same texture yu used for the main building, just not projected on, kinda spoils the look a bit for me, although im just nit-picking really 😛

                        http://remusrendering.wordpress.com/

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                        • K Offline
                          kwistenbiebel
                          last edited by

                          I understand.
                          I wanted to make the upper body as 'mono-material' possible though, but I agree the frames could have used a different texture projection/scale.

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                          • L Offline
                            lapx
                            last edited by

                            THIS IS REALLY NICE DUDE 😎 I will have to buy this program FFD 😍

                            Ok, I meant subdivide 😳

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                            • L Offline
                              lapx
                              last edited by

                              kwist, I'm a fan of your work also.
                              You seem to nail the texture and color combo everytime. Your forms are nice too.
                              Good work.

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                Re-rendering the still view in Vray:

                                (to see full view without cropped right side: right click and..)

                                http://i140.photobucket.com/albums/r3/kwistenbiebel1/Projctview1jpg-small.jpg

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                                • I Offline
                                  igor
                                  last edited by

                                  i, like remus, like the v-ray render over the originals. i think the reason it looks "lively-er" is because it's brighter. the other ones always seemed a little dark, so seeing this had a big contrast. keep it up kwist!

                                  The genius switch has no "off" position
                                  Intelegence is natrual, it takes real effort to be ignorant

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Ok, the 'full' animation is finished
                                    Watch it only when you have enough bandwidth...

                                    I hope you guys like it 😛 :
                                    [flash=800,641:35mofg0q]http://www.vimeo.com/moogaloop.swf?clip_id=1133153&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1[/flash:35mofg0q]

                                    link to full screen version:
                                    http://www.vimeo.com/moogaloop.swf?clip_id=1133153&server=www.vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=00ADEF&fullscreen=1

                                    And a Youtube link:http://www.youtube.com/watch?v=03i-opUVaMk

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                                    • chavinskeeC Offline
                                      chavinskee
                                      last edited by

                                      @kwistenbiebel said:

                                      Re-rendering the still view in Vray:

                                      (to see full view without cropped right side: right click and..)

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/Projctview1jpg-small.jpg

                                      wow!!! awesome work as usual! and now using vray. care to share the visopts. been trying my hand also in vray but nothing comes cloese to your work. keep 'em coming! you inspire us to do better!

                                      http://chavinskee.blogspot.com/

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                                      • P Offline
                                        princedragoncok
                                        last edited by

                                        How long did the v-ray render take? It is clearly better than the other renders and I'm tempted to give vray a go. Just a quick question though; how steep is the learning curve? would it be comparable to indigo or are we talking much harder? And just finally, why don't you use vray as your default renderer?

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by

                                          Just like any other render engine, Vray for Sketchup has it's little downsides.
                                          It becomes a bit unstable when polycount increases and since it has no proxies/instancing feature, a very good Sketchup file size management is needed.

                                          For instance, those trees needed some serious poly crunching before I could use one in the scene without crashing.
                                          Vray is quite difficult to master. At first, the render settings panel and the material editor look quite scary. Once you get the hang of it it is not so hard and your workflow improves.
                                          Most of the time it is about finding out which buttons to leave untouched, instead of which to use. 😄

                                          Vray for sketchup was very buggy a time ago with a lot of workarounds that needed to be used,but things slowly seem to improve as Asgvis is pushing updates now on a more regular basis, which is a good evolution.

                                          The render time on that latest image was appr. half an hour.

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                                          • StinkieS Offline
                                            Stinkie
                                            last edited by

                                            @princedragoncok said:

                                            How long did the v-ray render take? It is clearly better than the other renders(...)

                                            The other renders may not have "cooked" long enough. Vray's a great app, but Indigo's capable of better quality - if you got the time. 😉

                                            Nice image, Kwist. As always. Depressing, really. Certainly to someone like me, who's never been able to understand Vray. 💚

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