Stonehenge Project
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Dear Tom,
This might be of interest:
Regards,
Bob -
And this... (I hope):
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@unknownuser said:
Very nice work Tom. I would as well like to get up closer amoung the rocks. I don't know if you are into rendering but this would certainly be a great model to play with. Cheers to you!!
Hi Modelhead,
I first went to Stonehenge in the mid-1970s. In those days you could walk all over the site and touch the stones. Now we're kept away from the stones to preserve them.
No, I haven't gotten into rendering. But could somebody else do it with the SU model?
Tom
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@twharvey said:
...No, I haven't gotten into rendering. But could somebody else do it with the SU model?
Tom
Oh, I'm sure there are plenty of people who would be more than happy!
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I'll have a go if you want, tom. Just PM me the file if you fancy it.
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I'd love to give it a try as well...
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@unknownuser said:
Archaeologists carrying out an excavation at Stonehenge say they have broken through to a layer that may finally explain why the site was built.
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Nice work Tom,
Here is me at Stonehenge.
What elevations do You need ?
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@mateo soletic said:
Nice work Tom,
Here is me at Stonehenge.
What elevations do You need ?I've had to guess at the hight of the Trilithons (the innner horseshoe) stones. I have the tallest one and the outer circle.
Tom
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I suppose with rendering, the conditions at the Solstices and equinoxes can be duplicated.
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Dear Tom,
Have you thought about writing to English Heritage to request survey material. Perhaps the place to start would be the Director/Manager of the Stonehenge site itself. He/she would/should be able to point you in the right direction.
If you were to explain what you are doing, and that the final model could appear on Google Earth, then I'm sure that they would be pleased to help. It is publicity for them and perhaps they would endorse the accuracy of your model when posted on GE.
I have often heard it said, "If you don't ask you don't get". In my experience, the worst that that approach has brought me has been a slap on the face.
Kind regards,
Bob -
Fantastic work Tom. I have not read all the posts but will this evening
as Stonehenge has intrigued me for many years. As a matter of interest,
I saw on TV last, the Geographic Channel that there is to be a program
on Stonehenge this coming Sunday at 8.00pm GMT (I think!). Its called
Stonehenge Code or something like that, should be interestingMike
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I did a little checking! Here are a couple of links on Stonehenge.
The first is the National Geographic Channel which show quite a few
interesting links relating to Stonehenge and the second is about the
program that I mentioned, Stonehenge Decoded.http://channel.nationalgeographic.com/episode/stonehenge-decoded-3372/Overview#tab-Videos/05392_00
http://channel.nationalgeographic.com/episode/stonehenge-decoded-3372/Overview#tab-Videos/05392_00
Mike
PS: Watch the video in the second link, very funny
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Heres my first WIP, still lots to do on the textures and scene in general. Gotta love HDR though
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looking good so far Remus, only thing i see instantly is a missing texture on one surface.
care to share the model so I can give it a go with Vue?
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attempt 2:
need to get soem shadows going, and need to sort that rgass ut as well. it'll have to wait untill tommorow though, as SU is currently crashing every time i export the model.
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I would love to get my hands on this model !
Would it be too much to ask to share it? -
remus, this last render looks very good! i must say i don't like the sky too much, but the stones are amazing!
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Remus,
That looks great. Kim Fredrik is also working on a render of the stones. It will be interesting to see what everybody comes up with. There are lots of dramatic photos on various web sites particularly sunrise and sunset that might provide inspiration.
I think I'll upload the model to 3DW and post a link here so anyone can get at it.
Tom
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remus: have you taken some of solo's modeling prowess? when i saw that render, i hade to serriously ask myself "is that a photo, or a render?".
the only thing i can find that separates it from realism is the grass. though i really shouln't be talking, since i cant make grass yet (i know you use clip maps, but thats the extent of my knowlage)
well, when i looked at solo's "terrain" topic, i thought i had seen my "Oh My God that is the most insane thing i have ever seen" model of the day, but this just topped it (sorry solo).
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