Background Question
-
Thanks so much for the help! I will play with doing it both ways.
-
The other way if you have the background images is to export an image of your SU model with the view you require, then use Photoshop or similar software to create a photo montage, combining the two images.
-
How do I "ensure google earth is runnning" thats the message I keep getting when I try to set the location? Does it have to be installed or turned on or something?
-
I imagine it does have to be installed and running for it to work.
-
No need for the sarcasm Remus, I am on the newbie forum right? Isn't this where you are supposed to ask stupid questions? I just assumed it was part of SU,and not something extra I had to install.
-
Maybe Remus was a bit sarcastic, Rudbeckia, but as he said above, he is not very familiar with the co-operation of SU and GE eitzher.
So the answer is: yes, you have to install GE and have it running while you want to take the snapshot. Have a look at this workflow where Google explains how to place a model to GE in details.
Once you placed the model, you can take a screenshot of the placed model with a suitable application and use that for your background image. I would try this way:
- Take a snapshot of the GE terrain and do everything that is described under the above link to place your model in GE (so I'm not repeating whet is written there now)
- BUT orbit your model as you would like to see in SU later while exporting to GE
- add a scene to make sure your SU will "remember" the camera location
- open your exported kmz file in GE
- turn off the visibility of your exported model (in the "temporary placemarks" on the left)
- take a screenshot
- use this screenshot as a background image in the Styles > Watermark settins (as Remus suggested)
- go back to your saved camera location (the scene you created)
- find out if this process was successful (I have never tried - just made it up now
)
Another solution could be to take a good photo of the scene you want to model in reality, use photomatch to start modeling and the scene in SU will keep the original background for you. See attached file (or rather "linked file" for it is too big for this forum) where in the first scene there are two walls of the ruins of a Turkish mosque I photomatched. It's in context with its background while if you navigate to the other scene (or orbit around to go on editing / modeling, the background disappeares. Yet you can make any changes to the model and go back to the original scene and the background will appear again. Note that you can use wider image also so it could cover more of your background than in this example.
Link to the file (Mosque of Pasha Ferhad from the 16th century, Pécs, Hungary)
p.s. Remus, please, make sure your posts are not misunderstandable!
-
Sorry if that sounded a bit sarcastic, it wasnt meant to. Just my nigh on illeterate mind trying to spew out words in an order that makes sense.
p.s. I try gai!
-
Thank you a bunch Gaius!I am going to install it and give it a try!
Sorry Remus, I was about ready to destroy my drawing and had a deadline and was in a bad mood. No worries! Thanks for the help.
-
If you place your background images on various rectangles, won't the boundings lines show?
-
You could always just hide the edges by using the eraser and holding shift.
-
You don't need to place background images on a rectangle. You can just import them as images, not textures. That way, they won't have any edges unless you explode them...so there's no need to hide them
Advertisement