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    [Plugin] 3d Shapes Tool (was: Pyramid Tool)

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    • M 離線
      Macs
      最後由 編輯

      I've seen that script, mine is a little different, but it was useful to learn from it.

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      • GaieusG 離線
        Gaieus
        最後由 編輯

        OK then, I just wanted to let you know... 😉

        Gai...

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        • urgenU 離線
          urgen
          最後由 編輯

          ////MMMMM 😒 ...... shapes rb.- table skript 😕 ... SK-FIZ (shapes)-it only drawing tool, but it

          does not work with the keyboard... 😕 Let's make that the keyboard there worked! It will

          be excellent and very useful tool! 😄 🎉

          --pupil forever...------

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          • C 離線
            CPhillips
            最後由 編輯

            In case you haven't seen it. Here is a demo of the shapes that are in the Solids toolbar of SketchyPhysics. It should probably be split out as a separate plugin. But I have too many plugins as is.

            http://sketchyphysics2.googlecode.com/files/SketchySolids2.gif

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            • M 離線
              Macs
              最後由 編輯

              Ok! This is almost identical at what i'm coding... 😆
              I've missed this in SketchyPhysics.

              I've seen there is some difference in how the shapes are drawn,
              and I've inserted support for VCB input.

              however here there is the new script, now "3D Shapes Tool"


              3DShapesTool.zip


              toolbar.jpg


              examples.jpg

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              • C 離線
                CPhillips
                最後由 編輯

                😍

                Looks like you are doing great. But feel free to copy anything you want out of SketchySolids. It is also based on the rotated rectangle code.

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                • urgenU 離線
                  urgen
                  最後由 編輯

                  ...👍 👍 👍 don,t stop this work ,please! 😄

                  --pupil forever...------

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                  • JClementsJ 離線
                    JClements
                    最後由 編輯

                    Macs, nice work.

                    Is there any way to allow the tools to respond to a User Defined Axis?

                    John | Illustrator | Beaverton, Oregon

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                    • J 離線
                      Jim
                      最後由 編輯

                      Hi Macs,

                      Thank you for working on this. 👍 It is a needed and important plugin, don't stop now!

                      Hi

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                      • C 離線
                        CPhillips
                        最後由 編輯

                        Loving the plugin dude!

                        Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.

                        http://sketchyphysics2.googlecode.com/files/3dShapesCLines.gif

                        Try adding the following line to the the ConeTool::increment_state() function.

                        
                        def increment_state
                        	@moved = false
                        	@state += 1				
                            case @state
                            when 1
                        		@ip1.copy! @ip
                        		Sketchup;;set_status_text "Click to set the radius"
                        		Sketchup;;set_status_text "Radius", SB_VCB_LABEL
                        		Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                            when 2
                                @ip1.clear
                        ###################        
                                Sketchup.active_model.entities.add_cline(@pts[0],@normal)
                        ###################        
                                Sketchup;;set_status_text "Click to set the height"
                                Sketchup;;set_status_text "Height", SB_VCB_LABEL
                                Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                            when 3
                                self.create_geometry
                            end
                        
                        end
                        
                        

                        Getting rid of the cline and having it work right with undo is a bit tricky, but if you are interested I can walk you through it.

                        Chris

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                        • D 離線
                          dylan
                          最後由 編輯

                          This is really nice macs and very useful.

                          Thanks 👍

                          http://dmdarchitecture.co.uk/

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                          • M 離線
                            Macs
                            最後由 編輯

                            @cphillips said:

                            Loving the plugin dude!

                            Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.
                            [CUT]

                            Chris

                            Strange.. on my system my tool works differently 😞
                            when you do the second click with the cone tool it goes up
                            and down with the height without being locked on the surface.
                            I have to review the code to see if I made some mistrake invocking
                            some method without "self.".

                            thank you for the suggestion on the costruction line, I'll think about it.

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                            • C 離線
                              CPhillips
                              最後由 編輯

                              @unknownuser said:

                              Strange.. on my system my tool works differently 😞
                              when you do the second click with the cone tool it goes up
                              and down with the height without being locked on the surface.
                              I have to review the code to see if I made some mistrake invocking
                              some method without "self.".

                              thank you for the suggestion on the costruction line, I'll think about it.

                              I figured this out. In my case I build a lot of shapes on a big floor plane. When I draw a cone it infers the height from the floor. I don't think this is a flaw in your plugin. But the construction line is still useful in many cases.

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                              • urgenU 離線
                                urgen
                                最後由 編輯

                                ....Please wait ....will be OK! 😉 😄 ..

                                --pupil forever...------

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                                • M 離線
                                  Macs
                                  最後由 編輯

                                  You are right!
                                  I've adde the construction line feature ( ripped from your tool 😄 )
                                  It will be available in the next release, thank you.

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                                  • urgenU 離線
                                    urgen
                                    最後由 編輯

                                    Scripts is ready 😉 , problems of translation(russian-english) 🤣

                                    --pupil forever...------

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                                    • urgenU 離線
                                      urgen
                                      最後由 編輯

                                      ...This is both very interesting and useful topic 👍 …I wonder why the founders of SKETCH-UP haven’t done the 3d shapes (primitives) earlier 😕 …If we have raised such an issue and this caused that much interest, we have to finish it up… ❗ I am not a script man, although many people say I would be capable of doing that quite a bit…unfortunately, quite poor knowledge of English and the tough schedule do not let me study RUBY in more details…I had a choice to make here: to draw or to write…I have chosen the 1st one…However, I do get the processes in scripts and can freely apply some changes for my personal convenience in my usage but not more than that…I quite like the style of painting the figures in SketchyPhysics ( Chris, I really appreciate it!) and the MACS style too… I have selected the files responsible for SHAPES building (from SketchyPhysics) and have made a decision to turn for help to one amazing Russian man Sahi (you possibly remember his name from the script “building a house”). In a few hours I got a response you can see below… 😄 …This is a Russian version and not everything works ideally, but much respect for his talent…he does not know English, but still manages to write English RUBI (imagine yourself writing RUBI in Russian or Chinese, which you do not know!!)… ..The many people the many minds, but the last thing I want is him to be remoted from the forum….thank you Sahi one more time! 😍 .....all the parameters of the letters are ascribed with the help of the keyboards…very convenient! 👍 ...MACS, I think that would be useful for you…And Chris---a comfortable supplementary for your SketchyPhysics. 😉


                                      SketchyPhysicsShapes.zip

                                      --pupil forever...------

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                                      • C 離線
                                        CPhillips
                                        最後由 編輯

                                        Thanks for doing that Urgen. But I recommend this only be used for reference. There is still a fair amount of physics stuff in there. And it that could conflict with future versions of SketchyPhysics.

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                                        • C 離線
                                          CPhillips
                                          最後由 編輯

                                          I noticed you have the same problem I did when creating spheres. I was never able to figure out why they were sometimes reversed. I wound up doing my own sphere routine.

                                          What other shapes do you plan to support?

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                                          • S 離線
                                            sahi
                                            最後由 編輯

                                            Corrected some errors
                                            arazdel-13.jpg
                                            SketchyPhysics_1.zip

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