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    [Plugin] 3d Shapes Tool (was: Pyramid Tool)

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    • urgenU Offline
      urgen
      last edited by

      @macs said:

      I've done some more work on it, completed a cone tool
      and added a toolbar. I'm progressing with work, soon a new release
      with more 3d shapes.

      Well it's a sort of toolbar for newbies 😄
      who don't know how to draw more complex shapes in few steps.
      I'm sure expert modelist know well how draw these shapes,
      perhaps it will help when there are many to draw.

      ...Marcs, it is very good and useful idea! 👍 I thought of it and wished to ask about it Chris 😕 ... Success to you... It is necessary not only to beginners... really ! 😉

      --pupil forever...------

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      • GaieusG Offline
        Gaieus
        last edited by

        Macs,

        Before you invest much time in this project, have a look at shapes.rb (by @Last) downloadable from Didier's site here:
        http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_geo_page.htm

        It will create an item in the Draw menu.

        I'm glad however that there are more and more ruby scripter around soo keep up the good work! 👍

        Gai...

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        • M Offline
          Macs
          last edited by

          I've seen that script, mine is a little different, but it was useful to learn from it.

          1 Reply Last reply Reply Quote 0
          • GaieusG Offline
            Gaieus
            last edited by

            OK then, I just wanted to let you know... 😉

            Gai...

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            • urgenU Offline
              urgen
              last edited by

              ////MMMMM 😒 ...... shapes rb.- table skript 😕 ... SK-FIZ (shapes)-it only drawing tool, but it

              does not work with the keyboard... 😕 Let's make that the keyboard there worked! It will

              be excellent and very useful tool! 😄 🎉

              --pupil forever...------

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              • C Offline
                CPhillips
                last edited by

                In case you haven't seen it. Here is a demo of the shapes that are in the Solids toolbar of SketchyPhysics. It should probably be split out as a separate plugin. But I have too many plugins as is.

                http://sketchyphysics2.googlecode.com/files/SketchySolids2.gif

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                • M Offline
                  Macs
                  last edited by

                  Ok! This is almost identical at what i'm coding... 😆
                  I've missed this in SketchyPhysics.

                  I've seen there is some difference in how the shapes are drawn,
                  and I've inserted support for VCB input.

                  however here there is the new script, now "3D Shapes Tool"


                  3DShapesTool.zip


                  toolbar.jpg


                  examples.jpg

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                  • C Offline
                    CPhillips
                    last edited by

                    😍

                    Looks like you are doing great. But feel free to copy anything you want out of SketchySolids. It is also based on the rotated rectangle code.

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                    • urgenU Offline
                      urgen
                      last edited by

                      ...👍 👍 👍 don,t stop this work ,please! 😄

                      --pupil forever...------

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                      • JClementsJ Offline
                        JClements
                        last edited by

                        Macs, nice work.

                        Is there any way to allow the tools to respond to a User Defined Axis?

                        John | Illustrator | Beaverton, Oregon

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                        • J Offline
                          Jim
                          last edited by

                          Hi Macs,

                          Thank you for working on this. 👍 It is a needed and important plugin, don't stop now!

                          Hi

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                          • C Offline
                            CPhillips
                            last edited by

                            Loving the plugin dude!

                            Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.

                            http://sketchyphysics2.googlecode.com/files/3dShapesCLines.gif

                            Try adding the following line to the the ConeTool::increment_state() function.

                            
                            def increment_state
                            	@moved = false
                            	@state += 1				
                                case @state
                                when 1
                            		@ip1.copy! @ip
                            		Sketchup;;set_status_text "Click to set the radius"
                            		Sketchup;;set_status_text "Radius", SB_VCB_LABEL
                            		Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                when 2
                                    @ip1.clear
                            ###################        
                                    Sketchup.active_model.entities.add_cline(@pts[0],@normal)
                            ###################        
                                    Sketchup;;set_status_text "Click to set the height"
                                    Sketchup;;set_status_text "Height", SB_VCB_LABEL
                                    Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                when 3
                                    self.create_geometry
                                end
                            
                            end
                            
                            

                            Getting rid of the cline and having it work right with undo is a bit tricky, but if you are interested I can walk you through it.

                            Chris

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                            • D Offline
                              dylan
                              last edited by

                              This is really nice macs and very useful.

                              Thanks 👍

                              http://dmdarchitecture.co.uk/

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                              • M Offline
                                Macs
                                last edited by

                                @cphillips said:

                                Loving the plugin dude!

                                Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.
                                [CUT]

                                Chris

                                Strange.. on my system my tool works differently 😞
                                when you do the second click with the cone tool it goes up
                                and down with the height without being locked on the surface.
                                I have to review the code to see if I made some mistrake invocking
                                some method without "self.".

                                thank you for the suggestion on the costruction line, I'll think about it.

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  @unknownuser said:

                                  Strange.. on my system my tool works differently 😞
                                  when you do the second click with the cone tool it goes up
                                  and down with the height without being locked on the surface.
                                  I have to review the code to see if I made some mistrake invocking
                                  some method without "self.".

                                  thank you for the suggestion on the costruction line, I'll think about it.

                                  I figured this out. In my case I build a lot of shapes on a big floor plane. When I draw a cone it infers the height from the floor. I don't think this is a flaw in your plugin. But the construction line is still useful in many cases.

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                                  • urgenU Offline
                                    urgen
                                    last edited by

                                    ....Please wait ....will be OK! 😉 😄 ..

                                    --pupil forever...------

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                                    • M Offline
                                      Macs
                                      last edited by

                                      You are right!
                                      I've adde the construction line feature ( ripped from your tool 😄 )
                                      It will be available in the next release, thank you.

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                                      • urgenU Offline
                                        urgen
                                        last edited by

                                        Scripts is ready 😉 , problems of translation(russian-english) 🤣

                                        --pupil forever...------

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                                        • urgenU Offline
                                          urgen
                                          last edited by

                                          ...This is both very interesting and useful topic 👍 …I wonder why the founders of SKETCH-UP haven’t done the 3d shapes (primitives) earlier 😕 …If we have raised such an issue and this caused that much interest, we have to finish it up… ❗ I am not a script man, although many people say I would be capable of doing that quite a bit…unfortunately, quite poor knowledge of English and the tough schedule do not let me study RUBY in more details…I had a choice to make here: to draw or to write…I have chosen the 1st one…However, I do get the processes in scripts and can freely apply some changes for my personal convenience in my usage but not more than that…I quite like the style of painting the figures in SketchyPhysics ( Chris, I really appreciate it!) and the MACS style too… I have selected the files responsible for SHAPES building (from SketchyPhysics) and have made a decision to turn for help to one amazing Russian man Sahi (you possibly remember his name from the script “building a house”). In a few hours I got a response you can see below… 😄 …This is a Russian version and not everything works ideally, but much respect for his talent…he does not know English, but still manages to write English RUBI (imagine yourself writing RUBI in Russian or Chinese, which you do not know!!)… ..The many people the many minds, but the last thing I want is him to be remoted from the forum….thank you Sahi one more time! 😍 .....all the parameters of the letters are ascribed with the help of the keyboards…very convenient! 👍 ...MACS, I think that would be useful for you…And Chris---a comfortable supplementary for your SketchyPhysics. 😉


                                          SketchyPhysicsShapes.zip

                                          --pupil forever...------

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                                          • C Offline
                                            CPhillips
                                            last edited by

                                            Thanks for doing that Urgen. But I recommend this only be used for reference. There is still a fair amount of physics stuff in there. And it that could conflict with future versions of SketchyPhysics.

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