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    [Plugin] 3d Shapes Tool (was: Pyramid Tool)

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    • M Offline
      Macs
      last edited by

      Sorry for the title.. πŸ˜„ now it's correct.

      @tomot: it's nothing, this is just my first experiment.. I'm happy if it could be of some help to others programmers.

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      • JClementsJ Offline
        JClements
        last edited by

        Good job and thanks!

        John | Illustrator | Beaverton, Oregon

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        • C Offline
          CPhillips
          last edited by

          @macs said:

          Hello,
          During my experiments with ruby programming for SU I've produced
          this tool for drawing pyramids based on rotated rectangle tool.
          Maybe it's useful to someone...

          usage:
          Menu->Draw->Rotated Pyramid

          I think it's easy to use, but suggestions are welcome.

          Nice job! I think modeling tools like this are sorely missing from the basic Sketchup functionality.

          Do you have any interest in expanding this to support other shapes? If so I would give you any support you need and I could provide a good head start on some of the other shapes (box, cylinder, cone, sphere, capsule).

          Chris

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          • M Offline
            Macs
            last edited by

            I've done some more work on it, completed a cone tool
            and added a toolbar. I'm progressing with work, soon a new release
            with more 3d shapes.

            Well it's a sort of toolbar for newbies πŸ˜„
            who don't know how to draw more complex shapes in few steps.
            I'm sure expert modelist know well how draw these shapes,
            perhaps it will help when there are many to draw.

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            • urgenU Offline
              urgen
              last edited by

              @macs said:

              I've done some more work on it, completed a cone tool
              and added a toolbar. I'm progressing with work, soon a new release
              with more 3d shapes.

              Well it's a sort of toolbar for newbies πŸ˜„
              who don't know how to draw more complex shapes in few steps.
              I'm sure expert modelist know well how draw these shapes,
              perhaps it will help when there are many to draw.

              ...Marcs, it is very good and useful idea! πŸ‘ I thought of it and wished to ask about it Chris πŸ˜• ... Success to you... It is necessary not only to beginners... really ! πŸ˜‰

              --pupil forever...------

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              • GaieusG Offline
                Gaieus
                last edited by

                Macs,

                Before you invest much time in this project, have a look at shapes.rb (by @Last) downloadable from Didier's site here:
                http://www.crai.archi.fr/RubyLibraryDepot/Ruby/em_geo_page.htm

                It will create an item in the Draw menu.

                I'm glad however that there are more and more ruby scripter around soo keep up the good work! πŸ‘

                Gai...

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                • M Offline
                  Macs
                  last edited by

                  I've seen that script, mine is a little different, but it was useful to learn from it.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    OK then, I just wanted to let you know... πŸ˜‰

                    Gai...

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                    • urgenU Offline
                      urgen
                      last edited by

                      ////MMMMM πŸ˜’ ...... shapes rb.- table skript πŸ˜• ... SK-FIZ (shapes)-it only drawing tool, but it

                      does not work with the keyboard... πŸ˜• Let's make that the keyboard there worked! It will

                      be excellent and very useful tool! πŸ˜„ πŸŽ‰

                      --pupil forever...------

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                      • C Offline
                        CPhillips
                        last edited by

                        In case you haven't seen it. Here is a demo of the shapes that are in the Solids toolbar of SketchyPhysics. It should probably be split out as a separate plugin. But I have too many plugins as is.

                        http://sketchyphysics2.googlecode.com/files/SketchySolids2.gif

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                        • M Offline
                          Macs
                          last edited by

                          Ok! This is almost identical at what i'm coding... πŸ˜†
                          I've missed this in SketchyPhysics.

                          I've seen there is some difference in how the shapes are drawn,
                          and I've inserted support for VCB input.

                          however here there is the new script, now "3D Shapes Tool"


                          3DShapesTool.zip


                          toolbar.jpg


                          examples.jpg

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                          • C Offline
                            CPhillips
                            last edited by

                            😍

                            Looks like you are doing great. But feel free to copy anything you want out of SketchySolids. It is also based on the rotated rectangle code.

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                            • urgenU Offline
                              urgen
                              last edited by

                              ...πŸ‘ πŸ‘ πŸ‘ don,t stop this work ,please! πŸ˜„

                              --pupil forever...------

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                              • JClementsJ Offline
                                JClements
                                last edited by

                                Macs, nice work.

                                Is there any way to allow the tools to respond to a User Defined Axis?

                                John | Illustrator | Beaverton, Oregon

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                                • J Offline
                                  Jim
                                  last edited by

                                  Hi Macs,

                                  Thank you for working on this. πŸ‘ It is a needed and important plugin, don't stop now!

                                  Hi

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                                  • C Offline
                                    CPhillips
                                    last edited by

                                    Loving the plugin dude!

                                    Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.

                                    http://sketchyphysics2.googlecode.com/files/3dShapesCLines.gif

                                    Try adding the following line to the the ConeTool::increment_state() function.

                                    
                                    def increment_state
                                    	@moved = false
                                    	@state += 1				
                                        case @state
                                        when 1
                                    		@ip1.copy! @ip
                                    		Sketchup;;set_status_text "Click to set the radius"
                                    		Sketchup;;set_status_text "Radius", SB_VCB_LABEL
                                    		Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                        when 2
                                            @ip1.clear
                                    ###################        
                                            Sketchup.active_model.entities.add_cline(@pts[0],@normal)
                                    ###################        
                                            Sketchup;;set_status_text "Click to set the height"
                                            Sketchup;;set_status_text "Height", SB_VCB_LABEL
                                            Sketchup;;set_status_text "Move mouse", SB_VCB_VALUE
                                        when 3
                                            self.create_geometry
                                        end
                                    
                                    end
                                    
                                    

                                    Getting rid of the cline and having it work right with undo is a bit tricky, but if you are interested I can walk you through it.

                                    Chris

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                                    • D Offline
                                      dylan
                                      last edited by

                                      This is really nice macs and very useful.

                                      Thanks πŸ‘

                                      http://dmdarchitecture.co.uk/

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                                      • M Offline
                                        Macs
                                        last edited by

                                        @cphillips said:

                                        Loving the plugin dude!

                                        Suggestion. Once you place the shape it is hard to set the height. You need to have something to infer the height and if nothing is available it is frustrating. My solution was to add a construction line to the center of the shape after the second click.
                                        [CUT]

                                        Chris

                                        Strange.. on my system my tool works differently 😞
                                        when you do the second click with the cone tool it goes up
                                        and down with the height without being locked on the surface.
                                        I have to review the code to see if I made some mistrake invocking
                                        some method without "self.".

                                        thank you for the suggestion on the costruction line, I'll think about it.

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                                        • C Offline
                                          CPhillips
                                          last edited by

                                          @unknownuser said:

                                          Strange.. on my system my tool works differently 😞
                                          when you do the second click with the cone tool it goes up
                                          and down with the height without being locked on the surface.
                                          I have to review the code to see if I made some mistrake invocking
                                          some method without "self.".

                                          thank you for the suggestion on the costruction line, I'll think about it.

                                          I figured this out. In my case I build a lot of shapes on a big floor plane. When I draw a cone it infers the height from the floor. I don't think this is a flaw in your plugin. But the construction line is still useful in many cases.

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                                          • urgenU Offline
                                            urgen
                                            last edited by

                                            ....Please wait ....will be OK! πŸ˜‰ πŸ˜„ ..

                                            --pupil forever...------

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