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    Subsmooth object

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    • K Offline
      kwistenbiebel
      last edited by

      'Useful'...he he: semantics 😉
      I must say my mind seems to be more Victorian than yours. 😄

      @buzzer1001 said:

      Kwisten - could you possibly post a screenshot/s of the SU model? I'm keen to see how you modelled it, i.e. how the tool works.

      Some screengrabs of the generated mesh :

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/mesh1a.jpg

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/mesh2a.jpg

      A view on the modeling method:
      As you can see, the 'proxy' consists of a couple of cilinders which are 'jointpushpulled', resulting in the ribs and the chicken tows...

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/proxya.jpg

      A rendered view on the leg part:

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strange-foota.jpg

      I hope this clarified it a bit.

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      • S Offline
        ScottPara
        last edited by

        it must be a "modern" toilet brush" 😆

        Scott

        Love the fact that some HATE my avatar.....

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        • P Offline
          pav_3j
          last edited by

          that would be amazing to use during sex...

          ...you could wedge it up against the door so no-one can get in.

          he he

          pav

          Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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          • T Offline
            tomislavm
            last edited by

            It is nice and this is an very useful tool!

            1 Reply Last reply Reply Quote 0
            • boofredlayB Offline
              boofredlay
              last edited by

              I know what it is... it is the new model of this:
              http://www.sketchucation.com/forums/scf/viewtopic.php?p=14949#p14949

              Nice work Kwist and thanks for the screen grabs too.

              http://www.coroflot.com/boofredlay

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              • K Offline
                kwistenbiebel
                last edited by

                He he 😄 Thanks.

                After applying some deformations (FFD), the object becomes 'creature'.
                Each FFD operation took more than 20 minutes to calculate 😲 ....It was a matter of not moving the mouse outside the viewport while the deformation process is busy, otherwise SU bugsplatted without exception (the famous "This process is not responsive" message in Windows).
                Same goes for the subsmooth plugin. Doing a repetitive series of subdivisions gets you in bug splat land.
                Well you know how SU handles lots of polies....

                Rendered using Skindigo:

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strangecreautureone1.jpg

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                • D Offline
                  dylan
                  last edited by

                  Very nice Kwist and nicely rendered.

                  It's good to see the before and after.

                  http://dmdarchitecture.co.uk/

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                  • W Offline
                    watkins
                    last edited by

                    Why don't you see if you can model a cactus.

                    Link Preview Image
                    Cactus - Wikipedia

                    favicon

                    (en.wikipedia.org)

                    Regards,
                    Bob

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                    • R Offline
                      remus
                      last edited by

                      Kwist, couldnt you have used FFD on the proxy rather than the subsurface?

                      http://remusrendering.wordpress.com/

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Thanks for the comments.

                        @Remus,
                        mmm...applying FFD to the proxy? That sounds like something I need to try.

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                        • R Offline
                          remus
                          last edited by

                          Yeah, just FFD the proxy. Thinking aobut it a bit more: you might need to subdivide the proxy first to get something that looks half decent, in which case youdonlyneed to use the smooth tool on it. Im sure youve already worked that out though...

                          http://remusrendering.wordpress.com/

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                          • P Offline
                            princedragoncok
                            last edited by

                            Just bought subdivide and smooth 😄, so decided to pay tribute to Biebel's 'useful object'. Proxy greatly appreciated. Hopefully I'll be making some useful contributions of my own soon too. Rendered in podium 1.5. oh and how do I get rid of the attachment at the bottom btw??

                            http://www.sketchucation.com/forums/scf/download/file.php?mode=view&id=9727&sid=d286fbad28e63059fe2d20dbbeb4bb9e


                            useful object.jpg

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                            • R Offline
                              remus
                              last edited by

                              Very green ans useful 😄

                              to remove that attachment at the bottom, edit your post (btton in the top right of the post) then scroll down untill you get to the attachments bit, just under the main window. There should then be a button that says 'delete file'

                              I look forward to more subsmoothed wonders!

                              http://remusrendering.wordpress.com/

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