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Subsmooth object

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  • K Offline
    kwistenbiebel
    last edited by kwistenbiebel 6 May 2008, 23:22

    Hi friends,

    The finished renderings of my first modeling steps using the 'subsmooth' plugin.
    Also used: 'joint push pull' and the 'FFD' plugin.
    Rendered in a studio setup using Fry Render.(curved background, 2 emitters )

    Regards,
    Kwistenbiebel

    http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strange-object-smalla.jpg

    http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strange-objects-n2-fry.jpg

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    • S Offline
      solo
      last edited by 6 May 2008, 23:26

      Cool modeling.....

      Okay, I give up! what is it?

      a turkey leg contraption used for mashing potatoes?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • M Offline
        marked001
        last edited by 7 May 2008, 01:06

        nice...very cool 'thing'..haha.. need to check these ruby's out, for sure...

        http://www.revision21vis.com

        instagram: revi21on

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        • B Offline
          Buzzer1001
          last edited by 7 May 2008, 03:33

          "Useful object" huh? I don't want to go there!

          Kwisten - could you possibly post a screenshot/s of the SU model? I'm keen to see how you modelled it, i.e. how the tool works.

          Cheers

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          • S Offline
            solo
            last edited by 7 May 2008, 03:42

            ๐Ÿ˜ฒ

            Buzzer I never saw that until you kinda mentioned it ... lol. ๐Ÿ˜ฎ ๐Ÿ’š

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • P Offline
              pav_3j
              last edited by 7 May 2008, 09:32

              that is really nice.

              i still have no idea what it is though.

              ๐Ÿ˜’

              pav

              Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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              • K Offline
                kwistenbiebel
                last edited by 7 May 2008, 09:45

                'Useful'...he he: semantics ๐Ÿ˜‰
                I must say my mind seems to be more Victorian than yours. ๐Ÿ˜„

                @buzzer1001 said:

                Kwisten - could you possibly post a screenshot/s of the SU model? I'm keen to see how you modelled it, i.e. how the tool works.

                Some screengrabs of the generated mesh :

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/mesh1a.jpg

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/mesh2a.jpg

                A view on the modeling method:
                As you can see, the 'proxy' consists of a couple of cilinders which are 'jointpushpulled', resulting in the ribs and the chicken tows...

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/proxya.jpg

                A rendered view on the leg part:

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strange-foota.jpg

                I hope this clarified it a bit.

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                • S Offline
                  ScottPara
                  last edited by 7 May 2008, 10:42

                  it must be a "modern" toilet brush" ๐Ÿ˜†

                  Scott

                  Love the fact that some HATE my avatar.....

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                  • P Offline
                    pav_3j
                    last edited by 7 May 2008, 12:58

                    that would be amazing to use during sex...

                    ...you could wedge it up against the door so no-one can get in.

                    he he

                    pav

                    Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                    • T Offline
                      tomislavm
                      last edited by 7 May 2008, 17:30

                      It is nice and this is an very useful tool!

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                      • boofredlayB Offline
                        boofredlay
                        last edited by 7 May 2008, 17:45

                        I know what it is... it is the new model of this:
                        http://www.sketchucation.com/forums/scf/viewtopic.php?p=14949#p14949

                        Nice work Kwist and thanks for the screen grabs too.

                        http://www.coroflot.com/boofredlay

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                        • K Offline
                          kwistenbiebel
                          last edited by 8 May 2008, 06:51

                          He he ๐Ÿ˜„ Thanks.

                          After applying some deformations (FFD), the object becomes 'creature'.
                          Each FFD operation took more than 20 minutes to calculate ๐Ÿ˜ฒ ....It was a matter of not moving the mouse outside the viewport while the deformation process is busy, otherwise SU bugsplatted without exception (the famous "This process is not responsive" message in Windows).
                          Same goes for the subsmooth plugin. Doing a repetitive series of subdivisions gets you in bug splat land.
                          Well you know how SU handles lots of polies....

                          Rendered using Skindigo:

                          http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/strangecreautureone1.jpg

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                          • D Offline
                            dylan
                            last edited by 8 May 2008, 10:08

                            Very nice Kwist and nicely rendered.

                            It's good to see the before and after.

                            http://dmdarchitecture.co.uk/

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                            • W Offline
                              watkins
                              last edited by 8 May 2008, 10:39

                              Why don't you see if you can model a cactus.

                              Link Preview Image
                              Cactus - Wikipedia

                              favicon

                              (en.wikipedia.org)

                              Regards,
                              Bob

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                              • R Offline
                                remus
                                last edited by 8 May 2008, 19:30

                                Kwist, couldnt you have used FFD on the proxy rather than the subsurface?

                                http://remusrendering.wordpress.com/

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                                • K Offline
                                  kwistenbiebel
                                  last edited by 8 May 2008, 22:18

                                  Thanks for the comments.

                                  @Remus,
                                  mmm...applying FFD to the proxy? That sounds like something I need to try.

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                                  • R Offline
                                    remus
                                    last edited by 9 May 2008, 05:53

                                    Yeah, just FFD the proxy. Thinking aobut it a bit more: you might need to subdivide the proxy first to get something that looks half decent, in which case youdonlyneed to use the smooth tool on it. Im sure youve already worked that out though...

                                    http://remusrendering.wordpress.com/

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                                    • P Offline
                                      princedragoncok
                                      last edited by 27 May 2008, 23:14

                                      Just bought subdivide and smooth ๐Ÿ˜„, so decided to pay tribute to Biebel's 'useful object'. Proxy greatly appreciated. Hopefully I'll be making some useful contributions of my own soon too. Rendered in podium 1.5. oh and how do I get rid of the attachment at the bottom btw??

                                      http://www.sketchucation.com/forums/scf/download/file.php?mode=view&id=9727&sid=d286fbad28e63059fe2d20dbbeb4bb9e


                                      useful object.jpg

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                                      • R Offline
                                        remus
                                        last edited by 28 May 2008, 07:25

                                        Very green ans useful ๐Ÿ˜„

                                        to remove that attachment at the bottom, edit your post (btton in the top right of the post) then scroll down untill you get to the attachments bit, just under the main window. There should then be a button that says 'delete file'

                                        I look forward to more subsmoothed wonders!

                                        http://remusrendering.wordpress.com/

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