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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Alignment of mirrored parts

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    • J Offline
      johnd
      last edited by

      sample misal2.skpI wrote earlier about problems aligning two mirrored parts. I finally figured out that it was useful to have both the default style and the single pixel styles available. This allows me to switch to single pixel when I am close to alignment... and then finish the job in the single pixel style.

      Nevertheless, I still end up out of line.

      Attached, I hope, is an image of a simplified "cardboard lips" form... two arcs coming back together... that are not quite lined up. If I am successful in attaching two files, I will send another successful version and the much more complex object I have been trying to complete.

      Thanks,

      John D.

      Maybe? is there a way of adjusting sensitivity at the last moment? In " Preferences" could I switch to some setting where any line within four pixels gets "joined?"


      sample 1.skp

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      • G Offline
        GreyHead
        last edited by

        Have you checked the replies to your earlier post?

        The same thing applies here - use the inference engine to create your half your shape, make it a component, copy and paste in place then scale the copy by -1.

        The last image is the two components exploded and the dividing lines deleted - you can't do this unless the parts are coplanar.

        Does this do what you want?

        Bob


        symm.jpg

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        • J Offline
          johnd
          last edited by

          The image I provided here is very simple. The one's I am really interested in are of French chairs. The Thonet rocker is a classic, but I was working on a simpler "cafe" chair. It has curved braces and other things that join immediately below the seat.

          So, somewhere in the process of making the parts, I got something out of line by a fraction of a degree.

          I tried: Looking at the whole thing from the front view in parallel projection.

          Creating a huge rectangular block that aligned with the center and "pushing" it through the contents I had already made.

          I then used "intersect with model to create edges. After erasing all of the excess, I mirrored the "half chair" and "moved" everything back together.

          I am getting better at this, but the parts are so close I would think they would snap together.

          Thanks,

          John D

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