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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

Twisted strip

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  • S Offline
    sweetluge
    last edited by 4 May 2008, 05:29

    How would I go about making a simple rectangular strip that twists one time so that each end is in the same position, but one end has been rotated 180 degrees? I'm assuming I'll have to use the bezier curve plugin?

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    • G Offline
      GreyHead
      last edited by 4 May 2008, 06:56

      The FFD plugin might do it for you see the video in this post

      Bob

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      • G Offline
        Gaieus
        last edited by 4 May 2008, 07:02

        If you want something like this, I added a tutorial here .


        TwistedFace.jpg

        Gai...

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        • R Offline
          remus
          last edited by 4 May 2008, 07:06

          There isnt really an easy way to do this, as far as i know.

          1. draw a rectangle and rotate the top about its center by a number of degrees thats a divisable of 180 (180/10= 18 sections to twist)

          http://farm3.static.flickr.com/2308/2463023069_33d85e6e73.jpg?v=0

          2)Make that rectangle a component and move move it up and rotate it. Do this untill youve got your shape.

          http://farm3.static.flickr.com/2265/2463856562_f365b7edb2.jpg?v=0

          3)explode all the components and soften all the edges.

          http://farm4.static.flickr.com/3257/2463023129_c0def722fd.jpg?v=0

          http://remusrendering.wordpress.com/

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          • G Offline
            Gaieus
            last edited by 4 May 2008, 07:07

            Yeah, this is a better way than mine since you need not hassle with the vertex merging (and still remains accurate).

            Thanks Remus! 👍

            Gai...

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            • R Offline
              remus
              last edited by 4 May 2008, 07:22

              As bob mentioned, you cna also do it using FFD, this is a really quick try:

              http://farm4.static.flickr.com/3109/2463048049_d8540e13e8.jpg?v=0

              Things to note:
              youve got to subdivide the face of the main recatngle before you start
              Its tricky to do it accurately
              You can get some pretty weird geometry (i deleted some stuff that went weird.)

              http://remusrendering.wordpress.com/

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              • S Offline
                sweetluge
                last edited by 4 May 2008, 08:13

                thanks for all the help! I think a found a way that suits my needs. I used Bezier curves to connect two perpendicular intersecting rectangles and then used curve-stitcher to create the strip. Pretty quick, if not perfectly accurate

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                • G Offline
                  Gidon Yuval
                  last edited by 4 May 2008, 14:46

                  I used a method similar to Remus but with ctrl+erase between steps so that clean up is quicker and easier.

                  Have a look at the attached file.

                  Twisted collumn.jpg
                  Twisted collumn.skp

                  If you don't know where you're going, you're never going to get there.

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