• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Polyreducer Experiments

Scheduled Pinned Locked Moved Developers' Forum
43 Posts 27 Posters 8.6k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Offline
    juju
    last edited by 3 May 2008, 13:12

    Awesome! Don't quit this one (please), have some more $$$ here with your name on it if you bring this functionality to the SU table.

    Save the Earth, it's the only planet with chocolate.

    1 Reply Last reply Reply Quote 0
    • A Offline
      a4chitect
      last edited by 3 May 2008, 13:23

      whaat please stop playing with such childish tricks, and make something more demanding on your skills and talent: reverse polyreducer (user draws a rough shape and your script turns this into a beautiful and detailed component)

      all right, am just kidding. πŸ˜‰

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by 3 May 2008, 13:26

        a4chitect: http://www.sketchucation.com/forums/scf/viewforum.php?f=253

        πŸ˜†

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • W Offline
          watkins
          last edited by 3 May 2008, 13:36

          Dear ErikB,

          There is no need to reverse the process. Just save the component in its high poly form outside the model, use the poly-reducing script inside the model to speed up modelling, then re-load the high poly version before rendering. Sometimes, native Sketchup has the just the tools you need.

          Kind regards,
          Bob

          1 Reply Last reply Reply Quote 0
          • R Offline
            remus
            last edited by 3 May 2008, 13:48

            You could even just place the high poly components on another layer and have some dummy components on a layer and jsut switch between them for low poly/high poly.

            http://remusrendering.wordpress.com/

            1 Reply Last reply Reply Quote 0
            • T Offline
              Teezer
              last edited by 3 May 2008, 15:18

              Wow, that's quite impressive! 😲 I'll certainly buy a copy... πŸŽ‰

              Real life is just another website, albeit a rather boring one.

              1 Reply Last reply Reply Quote 0
              • S Offline
                solo
                last edited by 3 May 2008, 15:27

                Awesome addition to your arsenal of must have plugins, well done mate.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

                1 Reply Last reply Reply Quote 0
                • C Offline
                  chippwalters
                  last edited by 4 May 2008, 09:24

                  Geez Dale-- prolific is the word which comes to mind. Great stuff!

                  Currently working with Cross-Reality technologies

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Mike Lucey
                    last edited by 4 May 2008, 09:56

                    Hi Dale, Well done! This will be a very useful plug-in.

                    Just a thought! Most of the time when I use a poly reducer
                    program, its because the model is so large that I have trouble
                    bringing it into SU in the first place.

                    Mike

                    Support us so we can support you! Upgrade to Premium Membership!

                    1 Reply Last reply Reply Quote 0
                    • L Offline
                      linea
                      last edited by 5 May 2008, 06:33

                      Ah good point Mike

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        Burkhard
                        last edited by 5 May 2008, 07:05

                        I dreamt about a poly reducer that reduced by a slider, like an undo - redo function.
                        So I can place high poly objects into my scene, reduce them for the workflow and redo it by fixed renderscene - instead of replacing 😍 ....but it's just a dream 😳

                        [http://www.ia-plus.de(http://www.ia-plus.de)]

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          kwistenbiebel
                          last edited by 5 May 2008, 07:26

                          Hi Dale (Whaat),

                          I love this idea of a SU polyreducer.

                          Some thoughts about this from a user perspective:

                          1. Is it possible to have the plugin both as a standalone as being an add-on to Subsmooth?
                            That would reduce the amount of plugins in my menus...

                          2. It would be great if the polyreducer could be combined with a proxy/instancing system so the low poly version can be used as proxy for high poly components.(The one in skindigo is a great start for that..). I am not sure if it is possible to make a 'universal renderable' proxy/instancing system no matter which render engine is used.

                          3. It would be great if we could 'context click' (=right click) to use the commands of your plugins. I kind of miss this in the subsmooth plugin. (I know I can assign a key to a command but still...πŸ˜‰)

                          Cheers and good luck with the plugin. Looking good so far.

                          Kwistenbiebel.

                          1 Reply Last reply Reply Quote 0
                          • W Offline
                            Whaat
                            last edited by 5 May 2008, 17:59

                            @pixero said:

                            Looks interesting. What about keeping UVs for correct texturing?

                            I can maintain material assignment but I don't think it will be possible to keep the UVs looking right. We'll see...

                            SketchUp Plugins for Professionals

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              Bryden
                              last edited by 5 May 2008, 19:13

                              Looks like a great plugin πŸ‘ This is better than remodeling a low polygon version of a model ive made. I will have many uses for this. 😍

                              http://img7.imageshack.us/img7/8487/googlesketchupuserbarzh3.jpg

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                GUNAWAN W
                                last edited by 7 May 2008, 07:20

                                so this a teast after smooth&subdive πŸ˜†
                                πŸ‘ πŸ‘ πŸ‘

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  boofredlay
                                  last edited by 7 May 2008, 19:11

                                  Excellent. I look forward to this one.

                                  http://www.coroflot.com/boofredlay

                                  1 Reply Last reply Reply Quote 0
                                  • H Offline
                                    huyvuvn
                                    last edited by 8 May 2008, 07:04

                                    wonderful 😍 😍 😍

                                    happiness on the way, not in the destination.

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      mariocha
                                      last edited by 14 May 2008, 23:53

                                      Yeah great work !! Subdivide & Smooth is really a winer.
                                      Can't wait to try Polyreducer.
                                      euh,... the plugin is not out yet, right?
                                      Cause I can't find it.

                                      %(#008000)[Mario C.
                                      Every rule has exceptions, but some.]

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        remus
                                        last edited by 15 May 2008, 05:30

                                        No, its not out yet, hopefully its only a matter of time though.

                                        http://remusrendering.wordpress.com/

                                        1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          anbanhtratien
                                          last edited by 15 May 2008, 17:45

                                          😍 oh yessssssss.........very good...........thanks 😍 πŸ‘

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 1 / 3
                                          1 / 3
                                          • First post
                                            19/43
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement