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    Polyreducer Experiments

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    • T Offline
      Teezer
      last edited by

      Wow, that's quite impressive! ๐Ÿ˜ฒ I'll certainly buy a copy... ๐ŸŽ‰

      Real life is just another website, albeit a rather boring one.

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      • soloS Offline
        solo
        last edited by

        Awesome addition to your arsenal of must have plugins, well done mate.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • chippwaltersC Offline
          chippwalters
          last edited by

          Geez Dale-- prolific is the word which comes to mind. Great stuff!

          Currently working with Cross-Reality technologies

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          • Mike LuceyM Offline
            Mike Lucey
            last edited by

            Hi Dale, Well done! This will be a very useful plug-in.

            Just a thought! Most of the time when I use a poly reducer
            program, its because the model is so large that I have trouble
            bringing it into SU in the first place.

            Mike

            Support us so we can support you! Upgrade to Premium Membership!

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            • L Offline
              linea
              last edited by

              Ah good point Mike

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              • BurkhardB Offline
                Burkhard
                last edited by

                I dreamt about a poly reducer that reduced by a slider, like an undo - redo function.
                So I can place high poly objects into my scene, reduce them for the workflow and redo it by fixed renderscene - instead of replacing ๐Ÿ˜ ....but it's just a dream ๐Ÿ˜ณ

                [http://www.ia-plus.de(http://www.ia-plus.de)]

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Hi Dale (Whaat),

                  I love this idea of a SU polyreducer.

                  Some thoughts about this from a user perspective:

                  1. Is it possible to have the plugin both as a standalone as being an add-on to Subsmooth?
                    That would reduce the amount of plugins in my menus...

                  2. It would be great if the polyreducer could be combined with a proxy/instancing system so the low poly version can be used as proxy for high poly components.(The one in skindigo is a great start for that..). I am not sure if it is possible to make a 'universal renderable' proxy/instancing system no matter which render engine is used.

                  3. It would be great if we could 'context click' (=right click) to use the commands of your plugins. I kind of miss this in the subsmooth plugin. (I know I can assign a key to a command but still...๐Ÿ˜‰)

                  Cheers and good luck with the plugin. Looking good so far.

                  Kwistenbiebel.

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                  • W Offline
                    Whaat
                    last edited by

                    @pixero said:

                    Looks interesting. What about keeping UVs for correct texturing?

                    I can maintain material assignment but I don't think it will be possible to keep the UVs looking right. We'll see...

                    SketchUp Plugins for Professionals

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                    • B Offline
                      Bryden
                      last edited by

                      Looks like a great plugin ๐Ÿ‘ This is better than remodeling a low polygon version of a model ive made. I will have many uses for this. ๐Ÿ˜

                      http:img7.imageshack.usimg78487googlesketchupuserbarzh3.jpg

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                      • G Offline
                        GUNAWAN W
                        last edited by

                        so this a teast after smooth&subdive ๐Ÿ˜†
                        ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          Excellent. I look forward to this one.

                          http://www.coroflot.com/boofredlay

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                          • H Offline
                            huyvuvn
                            last edited by

                            wonderful ๐Ÿ˜ ๐Ÿ˜ ๐Ÿ˜

                            happiness on the way, not in the destination.

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                            • mariochaM Offline
                              mariocha
                              last edited by

                              Yeah great work !! Subdivide & Smooth is really a winer.
                              Can't wait to try Polyreducer.
                              euh,... the plugin is not out yet, right?
                              Cause I can't find it.

                              %(#008000)[Mario C.
                              Every rule has exceptions, but some.]

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                              • R Offline
                                remus
                                last edited by

                                No, its not out yet, hopefully its only a matter of time though.

                                http://remusrendering.wordpress.com/

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                                • A Offline
                                  anbanhtratien
                                  last edited by

                                  ๐Ÿ˜ oh yessssssss.........very good...........thanks ๐Ÿ˜ ๐Ÿ‘

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                                  • RayOchoaR Offline
                                    RayOchoa
                                    last edited by

                                    You could make it an addition to subdivde and smooth. That would be really good. ๐Ÿ˜Ž

                                    CaR DeSiGnS bY mE
                                    http://ray-ochoa.com

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                                    • W Offline
                                      Whaat
                                      last edited by

                                      @rayochoa said:

                                      You could make it an addition to subdivde and smooth. That would be really good. ๐Ÿ˜Ž

                                      Sure...but then you'd have to purchase subD and smooth twice if you already had it... ๐Ÿ˜‰

                                      SketchUp Plugins for Professionals

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                                      • RayOchoaR Offline
                                        RayOchoa
                                        last edited by

                                        aw man dats tru. Could you maybe make this plug-in free?

                                        CaR DeSiGnS bY mE
                                        http://ray-ochoa.com

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                                        • jujuJ Offline
                                          juju
                                          last edited by

                                          @unknownuser said:

                                          Maybe you just need to go look for a job.

                                          lol, classic... ๐Ÿ˜†

                                          Save the Earth, it's the only planet with chocolate.

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                                          • P Offline
                                            pichuneke
                                            last edited by

                                            @rayochoa said:

                                            aw man dats tru. Could you maybe make this plug-in free?

                                            If you want the plugin for free, start a new one yourself and make it free. Whaat has all the right to be paid if he wants. Not everybody will buy it, like me, but I see it right.

                                            By the way, I remember saying this plugin would be very usefull for me, in fact I suggested Whaat to make it, but I am not going to buy it as everything I do untill now is for free, with free tools. But that is my problem, I would NEVER complaint. In fact I must congratulate Whaat for his work. And I hope he sells a lot.

                                            Forgive my spanglish...

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