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    [Plugin] SketchyBevel 0.1(Updated May 11)

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    • soloS Offline
      solo
      last edited by

      I use safari on my Mac and .rb's save normally, must be a setting.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • B Offline
        bubbalove
        last edited by

        I looked at my preferences... everything is the way it is supposed to be. Maybe it is because I'm using Safari on Windows or something. Do they automatically save to your desktop or does it give you an option on where you want to save it?

        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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        • soloS Offline
          solo
          last edited by

          Yup to the desktop unfortunately, I hardly use the Mac so it's no big deal really. every now and again I have to clean it all up as I run out of space on desktop.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • R Offline
            REGIS
            last edited by

            Hi
            with safari 2 it saves on the desktop but with safari 3 and 10.5 it saves where you want and you can check this in safari's preferences
            Never tried safari 3 with 10.4

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            • R Offline
              rzadwg
              last edited by

              woah, awesome, cheers for this one. its gunna save me a lot of time!

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              • JClementsJ Offline
                JClements
                last edited by

                The bevel to the top surface (red) should be "concave" shouldn't it?PNG image


                Sketchy Bevel with v0-1.skp

                John | Illustrator | Beaverton, Oregon

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                • C Offline
                  CPhillips
                  last edited by

                  Its a known bug. I haven't figured out how to detect those faces yet. You can fix it by erasing the face and redrawing it using a clockwise line.

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                  • W Offline
                    Whaat
                    last edited by

                    @cphillips said:

                    Its a known bug. I haven't figured out how to detect those faces yet. You can fix it by erasing the face and redrawing it using a clockwise line.

                    As I was playing around with my own beveling script, I found this method to be useful:

                    edge.reversed_in?(face) 
                    

                    The EdgeUse class also has some useful methods that may help fix this bug.

                    Great script, BTW

                    SketchUp Plugins for Professionals

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                    • C Offline
                      CPhillips
                      last edited by

                      I'll try that. Thanks Whaat!

                      BTW. I understand you lost your bevel script in a HD crash. SketchyBevel was almost doomed as well. My Ruby editor crashed (the only time in years of use) taking the only version of the almost finished plugin with it. Nothing was left. I was despondent. But I manage to pull a half digested version of the Ruby code out of a Sketchup core dump. Whew! I would have never had the strength to redo the code without that.

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                      • Y Offline
                        Yup_done
                        last edited by

                        @cphillips said:

                        I'll try that. Thanks Whaat!

                        DELETED FOR BREVITY

                        But I manage to pull a half digested version of the Ruby code out of a Sketchup core dump. Whew! I would have never had the strength to redo the code without that.

                        We're all in your debt for that heroic effort.
                        Has NBC heard of you yet? Maybe a spinoff of
                        heroes...

                        Heroes... The CAD team?
                        Saving the world, one bezel at a time!? 🤣

                        Your efforts are appreciated by all who don't dare put words to paper...
                        errr.. make that:

                        font to blog 😲

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                        • T Offline
                          twharvey
                          last edited by

                          Super useful!!

                          Thanks a million.
                          Tom

                          Tom

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                          • R Offline
                            rufy
                            last edited by

                            😍 Greaat !!!!

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                            • T Offline
                              topmanblue
                              last edited by

                              ☀ ☀ ☀ very very nice !!!!

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                              • F Offline
                                Fletch
                                last edited by

                                realized I neglected to give you my thanks for this great plugin - it was something I had requested many times over the years.
                                a great big 😍 for you, Chris!

                                Fletch
                                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                • J Offline
                                  Jim
                                  last edited by

                                  I can't get this simple box to bevel, but I also can't find anything wrong with the geometry. Can someone look at it and tell me if there's a problem? Thanks.


                                  box.skp

                                  Hi

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                                  • R Offline
                                    remus
                                    last edited by

                                    Worked fine for me, did you select the entire box->right click->bevel?

                                    http://remusrendering.wordpress.com/

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                                    • david_hD Offline
                                      david_h
                                      last edited by

                                      Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.

                                      see attachedscreenshot.jpg

                                      If I make it look easy...It is probably easy

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                                      • R Offline
                                        remus
                                        last edited by

                                        I think the ruby works by offsetting all the faces of the mesh then joining them up to create the bevel, id guess the residue is from when the ruby doesnt delete all the faces it should, for whatever reason.

                                        http://remusrendering.wordpress.com/

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                                        • david_hD Offline
                                          david_h
                                          last edited by

                                          Offset thing. . .good tip. . .I just like using the word Residue. 💚

                                          If I make it look easy...It is probably easy

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                                          • J Offline
                                            Jim
                                            last edited by

                                            @unknownuser said:

                                            Worked for me too. . it's a great tool, but there is one issue I don't understand about it. How come it leaves some Geometry "Residue" (i.e. tell-tale faces and lines) after running the sweep? Doesn't do it everytime, but it did in this model (jim's) even after playing with the different values and "True/False" options.

                                            see attached[attachment=0:2l2qcph5]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:2l2qcph5]

                                            I think I've found a solution. I'll forward it to Chris to see what he thinks.

                                            Hi

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