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    Anti-Aliasing?

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    • Dave RD Offline
      Dave R
      last edited by

      It seems like just lately the lines in the drawing window and even in exports at 3000 pixels wide have been looking like there's no anti aliasing going on. I don't see any problems in other applications although the exports to Layout are pretty bad. I've tried making adjustments in the OpenGL box but I don't seem to have any luck. I have the latest video drivers for my FX5500 card. I tried maually adjust anti alias setting in the video settings for the card but that just made things worse. Am I missing some setting in SU? Any other suggestions?

      Etaoin Shrdlu

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Dave,

        In the vieo driver settings you should set AA to be controlled by the application (i.e. by SU in this case). However OpenGL settings will only affect the screen appearance of the model what's more, the lower AA settings you choose from the OpenGL settings in SU, the better performance you may achieve with bigger models (although as a woodworker, you may not have extremely big and complex models like a landscape designer with lots of 3D trees for instance).

        The 2D raster export is not controlled by the OpenGL settings but by SU itself. When exporting, you should be able to set AA in the options dialogue. If this does not work however, there must be a problem.

        a workaround may be what Alan (Fraser) does in practice; export with a higher (say double) resolution and scale your image down in PS (or equivalent) using AA settings there. Actually he prefers this way of exporting / post-processing to straight SU+AA export.

        However if you export at 3000 pixels already, exporting at 6000 may be a bit too much. 😲

        Gai...

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