• Login
sketchucation logo sketchucation
  • Login
ℹ️ GoFundMe | Our friend Gus Robatto needs some help in a challenging time Learn More

[Tutorial > Modeling] Tutorial for creating TIN objects

Scheduled Pinned Locked Moved SketchUp Tutorials
sketchup
13 Posts 4 Posters 4.5k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F Offline
    fbartels
    last edited by 20 Mar 2008, 23:21

    Attached find a tutorial for creating objects that have surfaces made of TINs. The image is of the object created in the tutorial but the process would work for a wide variety of shapes.

    TIN Spiral 2 small.jpg


    TIN Shape Creation Tutorial.skp

    1 Reply Last reply Reply Quote 0
    • P Offline
      pilou
      last edited by 20 Mar 2008, 23:57

      You say

      @unknownuser said:

      Build a 1 unit high wall of 1x1 TINs over the outline, making sure everything
      lines up perfectly. When done, ungroup the 1x1 TINs and regroup the entire shape.

      That's mean draw a little vertical line at each extremity of one curved line
      Copy past the curved at the end of this little vertical
      then draw a little vertical line between this 2 curved line at each vertex of the curved line
      Then use the "From contour" tool on each facett?
      All that = the first half wall of Tin of the first level? πŸ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

      1 Reply Last reply Reply Quote 0
      • F Offline
        fbartels
        last edited by 21 Mar 2008, 01:18

        Pilou,

        It is much easier to start with a 1x1 TIN created with the Sandbox "From Scratch" tool and then make duplicates of that and move them where needed on your layout. Takes a couple of minutes.

        Fred

        1 Reply Last reply Reply Quote 0
        • P Offline
          pilou
          last edited by 21 Mar 2008, 01:22

          So you can retake my little speedy method adapted for 1x1 πŸ˜„
          Just find the good center and you have your first Tin level in a second πŸ˜„

          I will find another one for the other levels πŸ˜„

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • F Offline
            fbartels
            last edited by 21 Mar 2008, 02:37

            @unknownuser said:

            So you can retake my little speedy method adapted for 1x1 πŸ˜„

            Exactly! It is just a different orientation. πŸ˜„

            1 Reply Last reply Reply Quote 0
            • P Offline
              pilou
              last edited by 21 Mar 2008, 07:48

              And for the Rotation / Elevation / + Scaling (if you want decreasing form) seems you can use the Ruby "Grow"
              by Tig πŸ€“ πŸ€“ 😎

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • S Offline
                simon le bon
                last edited by 21 Mar 2008, 18:32

                Welldone fbartels,

                It's not the first time i put an admiring eye on your work, and i was asking me what sort of complexe ruby script you where using for. And not at all. It's a pure use of basics Sketchup tools. Cool tip: i keep it in mind and in my tutos folder.

                1 Reply Last reply Reply Quote 0
                • S Offline
                  simon le bon
                  last edited by 27 Mar 2008, 13:39

                  Dear Fred, I'm afraid i need more explanation!

                  I have tried several ways to draw the first step shape, but i have miss to do only one perfect. So at the end i desperatly let it down and have taken your own shape to play with.

                  Questions:
                  -Is there a direct way to draw an arc with the circumference we want. Because i haven't found other way than step by step to reach the 12'.?
                  -Why is it important to draw a one by one Tin?
                  -How do we know a shape is perfect, and How damned we can close a shape witch appears perfect!!???
                  Remarks:
                  -Am i wrong if i draw an arc, take is circumference in the info dialog box, divide this value by the number of arc's segments and make a square TIN with the result?
                  -The best way i've tried was to draw the first raw in an arc and mirror it withFrank Wiesner/Tig_Ruby Library Depot/Editing Section_Mirror 3.0 >>Good tool..4

                  My attempts:

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb3.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb4.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb2.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb5.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb6.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb8.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fb9.jpg

                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/fbb1.jpg

                  Playtime with fun:
                  Pic1 ,Pic2 , Pic3 , Pic4

                  simon

                  1 Reply Last reply Reply Quote 0
                  • F Offline
                    fbartels
                    last edited by 27 Mar 2008, 15:29

                    Simon,

                    Ignore my previous tutorial. There is a much easier way.

                    1. Make the shape that you want to rotate. Make sure it is a closed shape.
                    2. Extrude the surface using Push/Pull up a little.
                    3. Choose the rotate tool, click on the top surface where you want the rotation point, and rotate however much you want. (This creates TINs on all the sides of the shape.)
                    4. Remove the top and bottom surfaces, then copy the existing shape up on top of itself and rotate until aligned. Then do the same thing with the first two shapes, etc..

                    Fred

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      simon le bon
                      last edited by 27 Mar 2008, 21:50

                      Thanks a lot Fred, i'm going to try this way..

                      @unknownuser said:

                      (This creates TINs on all the sides of the shape.)

                      Ahhhh!!Yes, Ok! ..... simon.

                      1 Reply Last reply Reply Quote 0
                      • K Offline
                        kwistenbiebel
                        last edited by 28 Mar 2008, 23:52

                        I am not getting it (feeling dumb 😳 ).
                        Could that second simplified method be made in a tutorial as well?
                        Sorry to ask...you guys are already sharing so much as it is.

                        Thanks,
                        kwistenbiebel

                        1 Reply Last reply Reply Quote 0
                        • F Offline
                          fbartels
                          last edited by 29 Mar 2008, 00:11

                          Chris,

                          There really is nothing to this. I think it is too simple for you given the complexity of the stuff you are normally doing. πŸ˜„

                          Anyway, there is a quick tutorial here:

                          http://dws.editme.com/files/MarApr2008/making%20tin%20object%20tut.mov

                          Fred

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            pilou
                            last edited by 29 Mar 2008, 00:39

                            Elegant method! 😎

                            But seems a rotation on the good axis + elevation gives the same result with the "Grow" script by Tig with just one click πŸ˜‰
                            Just built the first piece with an integer angle for have any problem of junctions πŸ˜‰

                            Just a question : How many segments or coordinates can manage SU before slowdown?

                            Zbrush can manage some millions of polys, I am no sure than SU can make the same πŸ˜„

                            Tin method is very consuming but tricky πŸ˜‰

                            Waiting next Tin episode with delight β˜€

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • 1 / 1
                            1 / 1
                            • First post
                              1/13
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement