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    Importing And exporting for rendering

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    • C Offline
      Charlie1138
      last edited by

      I have imported a roundish object from Sketchup into Maya, and the model is squarish rather than smooth when rendered.

      Is there some way to quickly increase the geometry to make an ultra smooth render?

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      • I Offline
        ilay7k
        last edited by

        in future development http://www.sketchucation.com/forums/scf/viewtopic.php?f=57&t=5687
        but now you can use "add detail" from sandbox-tools.
        sometime i use mel-script from highend or don't remember to "clean" mesh(tri2quad) or remesher(like meshlab)

        But i use now cinema4d with meshsmooth and cloth-nurbs additions...

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        • C Offline
          Charlie1138
          last edited by

          Thanks, ilay7k. I will try those techniques out.

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