Ability to add more 'root' menus
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-because my plugins menu is getting crowded, it takes too long to find the right command, especially when the menu reorganizes itself when adding new rubies.
-because the top menu bar has a lot of space free (60% and more)
-because it is hard to keep your plugins organized and 'tidy'
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a4chiterct,
I've had the same thought but, what's going to keep the root menu from growing as large and unorganized as the Plugins menu?
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I wish there was a way to simply rebuild the whole Context Menu. Or if not possible, then allow plugin context menus to be places at the top, instead of the bottom.
If you want to get crazy, how about a radial pie menu? Or if not possible, a quad menu (4 context menus cornered to each other... similar to what 3ds MAX has). Each quad would be devoted to a commmon action, like Current Selection, Object Management (layers), Tools, Editor (axis, globals, etc.).
BTW, I did find if you simply rename your ruby script, you can change the order where it appears in the menus. For example, if you want options in Zoo.rb to come before Ape.rb, then rename them to 00_Zoo.rb and 01_Ape.rb.
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- 1 for the root menu !
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@alz said:
I wish there was a way to simply rebuild the whole Context Menu. Or if not possible, then allow plugin context menus to be places at the top, instead of the bottom.
If you want to get crazy, how about a radial pie menu? Or if not possible, a quad menu (4 context menus cornered to each other... similar to what 3ds MAX has). Each quad would be devoted to a commmon action, like Current Selection, Object Management (layers), Tools, Editor (axis, globals, etc.).
BTW, I did find if you simply rename your ruby script, you can change the order where it appears in the menus. For example, if you want options in Zoo.rb to come before Ape.rb, then rename them to 00_Zoo.rb and 01_Ape.rb.
+1 for this. fully agree-
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