[Obsolete] Component Spray Tool
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@didier bur said:
Oh oh,
It seems that I have missed some particular situations (sky dome).
I have totweak the script, and implement the layer mask feature.
Next release coming...today.
@Juju: you didn't miss anything... me yes.Didier, any news on this?
+++ EDIT +++
No bother, found the updated script. THANKS! -
Hi Juju,
Did you d/l last version from 04.11.08 ? Perhaps you missed it.
(2nd post of page 1 of this thread).
I thought it would work -
missed that one too! eager to try it out, thanks didier!
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@didier bur said:
Hi Juju,
Did you d/l last version from 04.11.08 ? Perhaps you missed it.
(2nd post of page 1 of this thread).
I thought it would work@unknownuser said:
+++ EDIT +++
No bother, found the updated script. THANKS!Didier, thanks for the follow-up. Yup, found it shortly after posting the comment, thus I edited it as above.
I have not tried it again, will do so later on and report back (obviously) if I experience any difficulties.
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Any plans on creating a toolbar for this nice script ?
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Why not ? Nice idea.
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I agree.
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if i was MR GooGle , i would give a nice job to Didier!!! plz accept my special thanx
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Could it be possible to set % less than 5% ?
1%
5%Custom ?
Thanks
Jorgensen -
@majid said:
if i was MR GooGle , i would give a nice job to Didier!!!
That'll be € 20, mate. A copywriter needs to eat too.
As do the nice folks who write all them cool Ruby scripts. I don't have a problem with people selling their scripts through Smustard. I mean, most of them are pretty cheap - and they can sure add a lot to SU's functionality.
Look at this way: if a lot of these cool, non-free scripts were incorporated in SU, SU's price would go up. At least now you can choose whether you want to spend more or not.
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Oh, I don't have a problem with commercial scripts either and Smustard is a good place to buy them.
From time to time though, a plugin stands out from the rest and feels like it could be part of Sketchup itself.I can imagine that a native Sketchup plugin written in C++ (or whatever the code language they use) can be streamlined more than a ruby, which works 'on top' of sketchup.
(difference in speed and performance?) -
Good point. The first one, I mean. Dunno 'bout the second one. Mee stoopeed.
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Agreed.
This is a plugin that deserves its place in an official Sketchup built.
Sometimes I like my French Fries with ketchup and not mustard, if you get what I mean. -
I'm trying to use this fine plugin to spray some grass clipmaps around. However, I keep getting this message (paraphrasing): 36589 4578 9821 thingies will be created. In short: the numbers are off the chart. Seems to be a file-specific thing. Could this be scale related?
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Hi Stinkie,
AFAIK that's "only" a warning about possibly too many polygons. As I remember, Didier wrote somewhere that you can go on - just maybe SU will never finish the job.
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As you said it mght be the scale, so check that first.
Other stuff to check: spay density, might be able to lower it down a bit to reduce the number of thingies.
edit: too quick for me gai.
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Even when that message pops up, clicking 'ok' will work.
It will drop a handful objects and immediately the same message will pop up.
Click ok again will drop a lot more objects....Again the message... now click cancel as with that next iteration it WILL drop the millions and your rig will explode . -
Thanks, lads. "Spray density", that's "pressure", right?
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This brings me to a question I was asked over google talk the other day and never had an answer for, maybe someone here has one.
What is the poly limit, or how many faces/ polygons have you been able to reach before SU said enough is enough?
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Hmm, as far as I can remember, I haven't had any "poly overkill" splats just yet. Slow downs, yes. Splats, no.
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