Adding Tread to a Tire?
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thanks guys! both ideas are looking good!
here's just a shot of wheels on the engine... the engine needs a total revamp, but i figured I'd size them up...
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@cadken said:
aight, i found the thread I was looking for... apparently it was spelled "tyre tread" and not "tire"... no biggie...
British way of spelling it...
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For once I agree with the US spelling. It used to be tire in the UK, but some looney Victorian decided to change it to tyre. I thought that was a city near Sidon.
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Well, yes, "Tyros" in Greek (or "Tyrus" in Latin transscription) - English tends to chop case endings off words borrowed from other languages. I didn't know about this Victorian stuff - quite interesting - thanks Alan (one learns something new every day on these forums)
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well, here we go, I have the tread in the tires... it's not zig-zagged like the real thing (i figured I could achieve the zig-zag by using the follow-me command somehow) anyway, it's perfect for what I'm currently looking for and it'll make the tires look more realistic.
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You can actually model a zig zag tread by modeling a "seamless" 15Β° segment, then making a circular array/copy of that around the wheel hub. I wouldn't recommend it though; your machine will likely be complaining with just the wheels in place, much less the rest of the vehicle...and as for actually placing the tender in a setting such as a firehouse.......forget it.
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I like the way Alan has done this. Even with the SU model opened the tyre tread looks like it has grooves cut. Just goes to show how starting with a good image can make all the difference.
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Original tutorial (link below) updated and expanded
http://www.sketchucation.com/forums/scf/viewtopic.php?f=18&t=8790&p=52854#p52854
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Howard L' -
Actually, if I may point this out... Many truck tires have straight grooves in them all the way around. I have seen dozens of trucks with tires like that.
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This is what I have done for starters ?
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