In Development: Subdivide and Smooth
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wow - Sketchup behaving like Rhino
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Seeing all this is really becoming a tease now....
So there are people who have and people who have not. -
There are a handful beta testing Kwist.
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I am drooling over these images. The best one is the one Coen posted. That simply looked amazing.
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No words .... except: AWESOME !!!!!!!You should get the Sketchup Nobel Price for that.
This is one of the most intelligent plugins I ever saw.Congratulations.
ps: Can we have it now ?
ps2: What also would be nice as a feature would be incorporating a bevel/fillet tool by subdividing just the areas near the edges of geometry and smoothing them. I don't know if this would be possible. I can imagine it being very useful for giving architecture some more realism as all edges would be less perfectly straight. Great for photorealism in renderings. Just a thought.
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I know it's just more of a tease but I have now posted my video tutorials for this plugin on Youtube. Check them out if you have 20 minutes to spare....
Part 1
http://www.youtube.com/watch?v=5LcLPPz0fWM
[flash=425,355:2yev61ue]http://www.youtube.com/v/5LcLPPz0fWM[/flash:2yev61ue]
Part 2
http://www.youtube.com/watch?v=AbdiThh4fio&feature=related
[flash=425,355:2yev61ue]http://www.youtube.com/v/AbdiThh4fio[/flash:2yev61ue] -
Whaat, you are a genius!!
Thank you SOOO much for taking so much time in developing this plugin. I can't wait for the release -
waiting
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whaat the heck?? amazing.. it managed to bring back some old time sketchup shivers!
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Great job Whaat! It looks even better I could expect.
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Incredible work, Whaat... Google should be knocking down your door to hire you!!! This is really 'SketchUp'... with a capital "S" if you know what I mean. It's really maintaining the spirit of SketchUp but adding serious depth and power. Congrats on your amazing work.
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Here is a little challenge. If you could harness power of GPU.
http://www.youtube.com/watch?v=3vrlJFOCbsM&feature=related
Fletch is right, Google should hire you. -
Kwisten wrote: "What also would be nice as a feature would be incorporating a bevel/fillet tool by subdividing just the areas near the edges of geometry and smoothing them."
I have only one thing to add to that: pretty please?
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I'll just and stand in line with all the others who cant wait to get there hands on this
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the new Zbrush
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I'm really looking foreward to se what all the creative people can do with this plugin
Release.... please please please
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Can't... wait... any... more...
must... have... plugin... -
..it would feel even more 'sketchup' if iterations or other were typed in the 'vcb' rather than a dialog box..
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Clearly a milestone. Congratulations, Whaat.
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@notareal said:
Fletch is right, Google should hire you.
I really appreciate all of the kind words and excitement! I can't all of the credit. I was fortunate to find some very useful information on the internet about how to implement subdivision surfaces (A factored approach to subdivision surfaces by Joe Warren, Scott Schaefer Rice University)
Without the work of others, I would never have come up with this. I think some of the other Ruby scripters deserve more credit. There are some amazing Ruby's out there that I am in awe of. SketchyFFD, JPP, OffsetSurface, SketchyPhysics, to name a few...
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