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    • T Offline
      tomislavm
      last edited by

      Nice, ilike that with Wolksvagen.

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      • FrederikF Offline
        Frederik
        last edited by

        Inspiring as always, Pete.. πŸ˜„

        Seem that you've added bloom to some of them... I really like that...!! Gives a nice touch to the images... πŸ˜‰

        THe shadow used in the Neo render seem very hard... Post pro..?? πŸ˜•

        Cheers
        Kim Frederik

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        • soloS Offline
          solo
          last edited by

          Thanks everyone.

          Fred, I noticed the Beetle needed some air at 80% of render, decided to just go for it as it was just a fun render and not commissioned.

          Frederik, I used an HDR lighting setup and that was the result, I did not do any PP except for logo.

          James, Which process do you want to know about, the rendering or the modeling?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • F Offline
            fbartels
            last edited by

            Pete,

            These are delightful. Neo works best for me. The VW seems to be sinking into the pavement just a little. Keep playing!

            Fred

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            • soloS Offline
              solo
              last edited by

              I rendered with an HDR lighting (the image in background) when completed I selected to export the rendered image as a .png with the alpha map in bedded.I opened the render in Paintshop pro X (I do not use Photoshop) and used the original HDR (a copy converted to .jpg) image as my background image. I softened the edges and merged layers, then applied 'soft focus' to entire merged image and added logo.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • R Offline
                richcat
                last edited by

                Good to know πŸ‘

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                • tinanneT Offline
                  tinanne
                  last edited by

                  Thank you for sharing your process Pete... these really are amazing! I like the Silver Surfer too πŸ˜„

                  Executive Director : American Society of Architectural Illustrators
                  AIP 30 Competition opens soon. ASAI.org

                  Architectural Rendering

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Hey solo,
                    By reading through the comments i just realised these aren't podium renders (HDR background).
                    So these are 3dsMax?

                    A question,
                    You used HDR background, but how did you get those shadows on the ground?
                    I mean, there is no ground surface right?
                    Really interested how you do that. Is that some option in Max where you can block the ground surface from the view, but still see shadows ?

                    Cheers,
                    Kwistenbiebel

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      @kwistenbiebel said:

                      A question,
                      You used HDR background, but how did you get those shadows on the ground?
                      I mean, there is no ground surface right?
                      Really interested how you do that. Is that some option in Max where you can block the ground surface from the view, but still see shadows ?

                      Very good question... πŸ‘
                      This was what I wanted to ask with the Neo render, where the shadow seem too dark/hard...
                      But I thought it was done in a post pro... 😳

                      Cheers
                      Kim Frederik

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                      • soloS Offline
                        solo
                        last edited by

                        The Pavillion is Podium 1.5.

                        The others are not, yes Chris you are correct about the hide ground plane, it hides the physical mesh but not the ground plane (almost like SU, imagine if you could render a shadow on ground plane without it being a face)

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • L Offline
                          lapx
                          last edited by

                          Pete these are great images and nice technique.
                          I have never really completely understood how HDR's worked. I use Kerkythea and I have found that it is difficult if not impossible to position the HDR or global (are these terms interchangable?) The scale nevers appears to be correct and there dosn't seem to be a way of adjusting.
                          Good work man 😎

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