Need Animated Gif Help
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Ok, I'm hoping to reach possibly Pete or anyone else who can chime in with some suggestions.
I have a rendering I have recently finished (wish I could show), and would like to have parts of it animated. For example, the rendering is a POV and within the POV is a large screen that is animated with something that loops. Hope I have you up with me now.
Can someone help on how to go about this, various options that I may have. I don't think it needs to get to complicated. I do have Adobe ImageReady, is it possible to get a video background like these here and place into my POV?
I would love to discuss.p.s. yes I do understand this really has nothing to do with SU, that is why I chose not to ask it in the SU forum and placed it here. Although my image was modeled entirely in SU and rendered using Piranesi and you people are the first I think of when I have any questions.
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How long will the animation be?
(please PM me as I sometimes forget where all I've posted)
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The best way I can think of doing this is to first export a JPEG of your model.
Use this file as your static background and template.
Use a graphics program of your choice and one that will allow you to make GIF animations. ImageReady should be able to the following:
Make or capture or import your animation as a separate file. Resize to exactly fit the area/space where it will be placed. Stretch as necessary.
A good way to find the exact size is to convert the JPEG of your model to use "pixel" measurements. Create a solid box that exactly fits the space/area where the animation will be placed. (black is preferred) Look at the measurements and shape of that box
Then use your graphics program to export or save as or convert to "animated gif" file.
Go back to your JPEG. Create a new layer. Import your gif animation and place on the new layer in the space/area where you want the animation. Tweak/trim as necessary.
Can be viewed on the Internet or in any browser.
If this does not work for you or is not the solution you are looking for, please let me know and send more details about the intended end use. There are a couple of ways to do this, but it all depends on the final use.
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I appreciate the reply Ecofeco.
I'm going to try your suggestion. That is how I imagined it working, taking my rendering as a jpeg and then using it as the background image and then placing the animation over that.Now, I have to figure out Image ready, since I have not used it. Well, this will give me a good outline. Thanks again.
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Spence, be careful with gif images though - they can only handle 256 colours so your (most probably nice) render might get screwed up big time! It's quite a big "downgrade" from a jpg quality to gif quality.
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Thanks for the tip Gaieus. I'll have that to keep in mind, hopefully it will be ok. Thanks!
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@gaieus said:
Spence, be careful with gif images though - they can only handle 256 colours so your (most probably nice) render might get screwed up big time! It's quite a big "downgrade" from a jpg quality to gif quality.
This is true.
Some graphics apps have a setting that allows you to "dither" the gif image, which basically smooths the image. I'm not familiar with ImageReady (know of it, used it once) but I believe it should be able to "dither" the final gif.
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