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How to map a sphere ?

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  • M Offline
    mocaw
    last edited by 28 Feb 2008, 15:10

    Hello, I would like to map a sphere with a texture, but she is deformed on the circumference.
    If somebody can help me…
    Thank you


    SPHERE Texture.jpg

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    • R Offline
      remus
      last edited by 28 Feb 2008, 17:48

      I'd suggest importing the iamge as a texture, then applying that texture to something else in the model. You could then sample the texture (hold 'alt' while using the paintbrush) and apply it to your sphere.

      http://remusrendering.wordpress.com/

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      • M Offline
        mocaw
        last edited by 28 Feb 2008, 18:35

        that's what I do.
        1)I import the texture on the rectangle (same size that sphere's diametre) behind the sphere.
        "texture projected"
        2)I copy the texture (alt+Paint Bucket)
        3)I explode the sphere
        4)I paint the sphere


        Sphere texture.zip

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        • R Offline
          remus
          last edited by 28 Feb 2008, 18:49

          I see what your sayign, but what i was suggesting was a bad idea anyway. Ignore it.

          New suggestion: project the texture onto a half a sphere and then mirror a copy of it. If that still produces the stretching, use the scale tool to flatten the half sphere by a certain amount, 0.5 for instance. Then apply the texture as you were before scaling the half back up againg, then mirroring it to form the other half of the sphere.

          http://remusrendering.wordpress.com/

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          • B Offline
            boofredlay
            last edited by 28 Feb 2008, 18:53

            mocaw, I get the error that your model does not appear to be a sketchup model.

            http://www.coroflot.com/boofredlay

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            • A Offline
              Alan Fraser
              last edited by 28 Feb 2008, 19:17

              You can't map a sphere in SketchUp; it just simply doesn't have the UV tools. It will display one okay that has been spherically mapped in some other program, but is not capable of doing it from scratch. The best you are going to get is to project front and back then work something out to make the circumference look a little better.

              You could try UVMapper Classic ...it's free

              3D Figures
              Were you required to walk 500 miles? Were you advised to walk 500 more?
              You could be entitled to compensation. Call the Pro Claimers now!

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              • G Offline
                Gaieus
                last edited by 29 Feb 2008, 07:02

                Here is a tut: http://www.sketchucation.com/forums/scf/viewtopic.php?p=3949#p3949

                Gai...

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                • T Offline
                  thomthom
                  last edited by 29 Feb 2008, 08:25

                  In this particular case it looks like just a noisemap, wouldn't it work to apply the texture, non-projected, to each face?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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