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How can I have more than one flat plan-view scene?

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  • S Offline
    stuartb
    last edited by 29 Jan 2008, 13:38

    I want a 'scene' where I see a plan view (Camera - Standard Views - Top) with perspective switched off. So far so good.
    Now I want a second 'scene' of a different part of my model, also a flat plan view, perspective switched off.

    Problem - when manually rotating/zooming to my chosen second view the model may no longer be in a flat view. But when I click 'Camera - Standard Views - Top' to flatten it again . . .it insists on spinning me back to the default orientation.

    Question - how can I have more than one plano view?

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    • T Offline
      tomsdesk
      last edited by 29 Jan 2008, 14:08

      Stuart, you just have to avoid the orbit tool: using pan and zoom (wheel or window tool), even zoom extents, will keep you flat and happy...and perspective off.

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • S Offline
        stuartb
        last edited by 29 Jan 2008, 15:02

        Thanks Tom, but I specifically need to 'rotate'. In the first scene I want to see the entire site at an angle that suits the shape of the site and the North point and on a second scene, the ground floor plan zoomed in at a different rotation.

        Sorry for not explaining that.

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        • T Offline
          tomsdesk
          last edited by 29 Jan 2008, 15:33

          Bummer...the only thing I know to do is to copy the model to another layer and rotate it (changing North direction too if using shadows) and let the Scene tab control the layers.

          Maybe there's a ruby: I'll be watching here too for an answer as my large phased project is stiring again (the buildings are at very odd angles and the clients can't quite cope :`)

          http://www.tomsdesk.moonfruit.com/
          2.5D Trees & Shrubs!

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          • S Offline
            stuartb
            last edited by 29 Jan 2008, 15:38

            Obviously we are not wanting to clone the entire model just to generate another view of it. that defeats the point of having 'scenes'.
            What we really need is a 'Ctrl + Pan' which lets you drag-rotate the plan view (around the centre of the screen say). Maybe some expert on here knows another way? I cant beleive no-one has needed this before . . . . it seems such a simple thing.

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            • T Offline
              tomsdesk
              last edited by 29 Jan 2008, 16:19

              I agree, Stuart...now that you bring it up, I can imagine I'd use such a feature all the time. Sometimes the simplest things are the hardest to find...?

              Forgot to mention: "Flat and Happy" is to be the campaign slogan for Kansas tourism this year...they are selling t-shirts already (no kidding, really! :`)

              http://www.tomsdesk.moonfruit.com/
              2.5D Trees & Shrubs!

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              • S Offline
                stuartb
                last edited by 29 Jan 2008, 17:05

                I even had the idea of changing the Axes. You might logically presume that the 'plan' view is aligning the screen to the default axes and that by changing the axes to the view you want then you could force the plan view to be relative to the new axes . . . . . . alas . . no luck.

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                • S Offline
                  smartsizer
                  last edited by 29 Jan 2008, 17:21

                  I find that I can use the orbit tool while in parallel projection until the word "Top" appears in the upper left-hand corner of the workspace. There is a slight range of angle allowed on both sides of a perfect vertical plan view ( the Z axis doesn't disappear), and it will still say "Top", but it's pretty close. Then that can be updated to a new Scene. Does that work for you?

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                  • S Offline
                    stuartb
                    last edited by 29 Jan 2008, 19:56

                    thanks smartsizer,
                    you know I never even noticed the word Top appearing up there when manually orbiting. When I see the blue axis flipping around it doesnt 'feel' like its flat. There is no blue axis in the true top view. I still think it would be nice if a Ctrl+Pan cold force the true Top view while rotating

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                    • P Offline
                      pmiller
                      last edited by 29 Jan 2008, 20:03

                      There is a ruby script called cameratilt that will allow you to set the scenes you desire. I do not remember the author (maybe Todd) and there is no info in the text file, so I don't know whether I can post it freely. I will try to find the source. Perhaps someone else will remember where to look.

                      Found it: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/en_cam_page.htm
                      credit is due to R. Wilson.

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                      • P Offline
                        peterbnilsson
                        last edited by 29 Jan 2008, 20:55

                        Paul, the link on that site is dead, do you have the file that you could upload?

                        Thanks,

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                        • W Offline
                          Wo3Dan
                          last edited by 29 Jan 2008, 21:29

                          @stuartb said:

                          Obviously we are not wanting to clone the entire model just to generate another view of it. that defeats the point of having 'scenes'.
                          What we really need is a 'Ctrl + Pan' which lets you drag-rotate the plan view (around the centre of the screen say). Maybe some expert on here knows another way? I cant beleive no-one has needed this before . . . . it seems such a simple thing.

                          stuartb,

                          Here is your answer to a rotated plan view (Top rotated in any direction you like)
                          see postnr.3 and the link to 3DW mentioned there:
                          http://groups.google.com/group/SketchUp3d/browse_frm/thread/c23e7ecc5aec78a9/17036a9886197b9c?lnk=gst&q=wo3dan+2D+floorplan#17036a9886197b9c

                          (you need to be able to see/use all the scene tabs!!)

                          success,
                          Wo3Dan

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                          • T Offline
                            tomsdesk
                            last edited by 29 Jan 2008, 21:36

                            Rick Wilson's cameratilt.rb link (thank you very much, Rick):

                            http://members.cox.net/rick.wilson/links.html

                            Now could someone send me to where I can learn to get this code into sketchup and how to then use it, thanks?

                            http://www.tomsdesk.moonfruit.com/
                            2.5D Trees & Shrubs!

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                            • P Offline
                              peterbnilsson
                              last edited by 29 Jan 2008, 21:39

                              Here you go Tom, hopefully this will answer your questions. If not, post back and I'll try to clarify where needed.

                              500 Internal Server Error

                              favicon

                              (faq.smustard.com)

                              Edit: I didn't look at your link before responding. You'll need to right click on the link and save link as ***.rb (it should do this automatically). Save it to your sketchup plugins folder. It will shop on in the camera pulldown menu. You'll have to figure out how to use it since I havn't used that tool. Hope that helps.

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                              • W Offline
                                Wo3Dan
                                last edited by 29 Jan 2008, 22:11

                                @tomsdesk said:

                                Rick Wilson's cameratilt.rb link (thank you very much, Rick):

                                http://members.cox.net/rick.wilson/links.html

                                Now could someone send me to where I can learn to get this code into sketchup and how to then use it, thanks?

                                Thanks Rick for the script, just great!
                                Tom, for rotated plan view: select 'Parallel Projection' and 'Top' view.
                                Now select CameraTiltRotate and enter rotation angle for tilt. (rotation = clockwise).
                                (90 degrees places green to the right)
                                I haven't figured out 'Camera rotate' yet.

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                                • S Offline
                                  stuartb
                                  last edited by 30 Jan 2008, 15:09

                                  thanks Wo3Dan . . I tried the google groups method but didnt understand it!
                                  The cameratilt ruby works fine for me BUT it will not accept a tilt angle less than 1 degree. This means that it is almost impossible to align my building 'square' to my screen.
                                  1 degree error is actually quite a lot.
                                  Thanks for all the feedback so far . . my search continues. I still think a 'Ctrl+Pan' feature to allow you to manually 'spin' the current view would be simple and perfect.

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                                  • AnssiA Offline
                                    Anssi
                                    last edited by 30 Jan 2008, 18:20

                                    @stuartb said:

                                    thanks Wo3Dan . . I tried the google groups method but didnt understand it!
                                    The cameratilt ruby works fine for me BUT it will not accept a tilt angle less than 1 degree. This means that it is almost impossible to align my building 'square' to my screen.
                                    1 degree error is actually quite a lot.
                                    Thanks for all the feedback so far . . my search continues. I still think a 'Ctrl+Pan' feature to allow you to manually 'spin' the current view would be simple and perfect.

                                    I would guess that the SU camera is not designed to that kind of precision. Even modeling is limited to 0.1 degrees precision.

                                    What I would recommend is that you model your building using the standard SU coordinates, and then make another file for the site, and place your building into that as a component, rotating it to the correct angle. Then you can choose in which file you create your plan views, according to the use they are put in. Updates to the house are a simple "reload" in the site plan model.

                                    Anssi

                                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                    • C Offline
                                      crc
                                      last edited by 30 Jan 2008, 20:12

                                      Is it the rotation that is the main problem? Because you can zoom extents with the 2d/top view, than zoom window to the area you want.

                                      Are you exporting this view as an image? If so, then you can rotate it any way you want after you have exported it.

                                      Also, I'm not sure how big the model is, but you can do this in layout very easily.

                                      http://www.motoclip.net

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                                      • W Offline
                                        Wo3Dan
                                        last edited by 30 Jan 2008, 22:23

                                        @stuartb said:

                                        thanks Wo3Dan . . I tried the google groups method but didnt understand it!
                                        The cameratilt ruby works fine for me BUT it will not accept a tilt angle less than 1 degree. This means that it is almost impossible to align my building 'square' to my screen.
                                        1 degree error is actually quite a lot.
                                        Thanks for all the feedback so far . . my search continues. I still think a 'Ctrl+Pan' feature to allow you to manually 'spin' the current view would be simple and perfect.

                                        stuartb, Anssi,

                                        It's a pity that Cameratilt only accepts integers as it seems.
                                        It would be nice if this was changed in an update.

                                        The 'Camera Position' tool seems perfectly allright to achieve any desired rotated Top view and very accurate as well.
                                        See the attached skp in my second attempt to show you how easy it is.
                                        Most of the time your model (say floor plan) contains the desired 'tilt' angle(s) so there is no need to calculate anything. I just choose an angle to show you that you are not limmited to round figures or only one decimal.

                                        Wo3DanTilted_TopView.skp

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                                        • S Offline
                                          sorgesu
                                          last edited by 30 Jan 2008, 22:55

                                          I haven't read this in great detail and I haven'quite digested the issue from the skp, but 1. I don't seem to have a problem when I click on the top standard view in a position other than the starting axis. It will simply go top down exaclty where I am.
                                          2. Have you used the right click context menu for "align view" after selecting a rotated surface to align to?

                                          Susan Sorger
                                          Former Seller Hand Rendered Entourage
                                          Former Canadian Authorized Training Centre, SketchUp

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