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    New Artlantis image - c&c very welcome.

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    • S Offline
      spadestick
      last edited by

      the windows /glass on the buildings, they look wrong. reflection of the clouds seem to be missing.

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      • D Offline
        dylan
        last edited by

        It is a very nicely modelled scene. It would be an interesting one to see rendered in various packages.

        http://dmdarchitecture.co.uk/

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        • M Offline
          marcday
          last edited by

          Hi - thanks for comments πŸ˜„

          Yeh - the glass is a bit fresnelly isn't it. . :S DOH! Not sure about the cloud reflection comment - do you ever get cloud reflections on the inside of windows? or do I have them when they shouldn't be there - maybe it's that darned large fresnel size? πŸ˜„))

          Here's another artlantis interior - I think the trick with any artlantis render is to see it as a base for photoshopping afterwards - otherwise you're stuck with a very flat image. The GREAT thing about artlantis is that you can render to a psd file - which contains separate alpha, sky, depth map, and material maps - whichever genius added that little option deserves a gold star award. Also - making sure you use multiple textures for a lot of the materials - even if it just adds a very subtle effect over the surface.

          I'd like to share the last interior model file - I always like to see those renderer comparison shots - but, as you can see, it's filled to the hilt with formfonts furniture. . . I'm sure there'd be a general uproar from them and their hoard of copyright lawyers!

          πŸ˜„

          Cheers,
          M x


          intSucation2.jpg

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          • R Offline
            robmoors
            last edited by

            Very nice clean look!!! Awesome render. And yes the psd function is a go given function I know πŸ˜„. I would love to see more of this kind of work, it captures the atmosphere just perfect. Very well done!

            Rob Moors
            Architecture Student

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            • D Offline
              dylan
              last edited by

              Im with Rob, I really enjoy seeing these type of renders. Infact im going to try some myself with Kerkythea.

              I really like your windows with blinds, did you model these yourself?

              Also the image for the outside looks very real, you have blended it very nicely.

              http://dmdarchitecture.co.uk/

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              • M Offline
                marcday
                last edited by

                πŸ˜„

                Cheers guys!

                Model the blinds?!?!? Are you crazy?!? They're an altered formfonts model. πŸ˜›

                Yeh - I think a good match between interior and background image is one of the most important things if you want an image to be convincing. . . here's another one - not the best render - but I think the marriage between the interior and background rescues it.

                πŸ˜›

                Marc x


                sucationInt3.jpg

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Definitely nice "marriage", Marc!
                  I always have problems with this part of the game; I model something and am too eager to see some results and too impatient to set up the scene to be so nice (well, I1m not even that great renderer either - just playing around...)

                  This is really nice.

                  Gai...

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                  • A Offline
                    AcesHigh
                    last edited by

                    I feel like crying when I see these renders. I cant achieve such level of photorealism!

                    btw, Artlantis isnt even that "old". They released Artlantis Studio last year and they are going to release a new version this year, which supposedly is capable of Maxwell level photorealism.

                    And anyway, isnt Artlantis better than Podium?

                    Original Poster: AcesHigh

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                    • E Offline
                      eldar
                      last edited by

                      HI marcday great work as usually, i'm big fan of your tutorial of the worncall technique!! if you guys don't know about this you can see it here: http://www.pushpullbar.com/forums/showthread.php?t=3064&highlight=worncall+technique it's amazing what you can do with SketchUp an d Photoshop. also marday i have contribuite to it with the styles for sketchup 6 sinse the ruby to follow your tutorial can't work in skp 6 only in 5

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                      • Y Offline
                        ypnos1
                        last edited by

                        Love the image
                        Love your technique
                        Never figured out that you can render directly to a .psd. That is huge
                        thanks for pointing out the obvious
                        which obviously was not so obvious for me

                        Thanks for sharing
                        Rock on
                        Ypnos

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                        • N Offline
                          nomeradona
                          last edited by

                          bautiful rendering. would you mind if you can post the rendering time.

                          visit my blog: http://www.nomeradona.blogspot.com

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