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Teaser or not teaser ?

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  • J Offline
    JClements
    last edited by 7 Jan 2008, 16:12

    Didier, once again you've "pulled a rabbit out of the hat". Congrats.

    After you get the bugs out of the current script, do you think another script could be adapted from it to paint component along a path (curve)? See a simple example here, http://www.sketchucation.com/forums/scf/viewtopic.php?f=57&t=3210?

    The dialog box you have now does scaling, all there would need to be is a couple rotation-on-path options.

    Regards, John

    John | Illustrator | Beaverton, Oregon

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    • C Offline
      CadFather
      last edited by 8 Jan 2008, 03:59

      how about 'Splasher' - it almost sounds sketchup 5 era to me

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      • D Offline
        Didier Bur
        last edited by 9 Jan 2008, 11:22

        Here are the news of the development:

        Done:

        • up to 6 components to choose from,
        • "brush" shapes: point (click to drop a single random component),line, triangle, square, circle, face or faces set (select faces and the script will only drop on these, no matter their shapes)
        • brush pressure 0 to 100%
        • option: random rotation of components
        • option: allow or disallow components stacking
        • option: keep components vertical or let them follow the slope of faces they are dropped on,
        • option: put all new components on specified layer
        • option: allow/disallow random scaling, with min and max scaling values
        • option: allow/disallow mirroring of components (except along Z, to prevent upside-down components)
        • option: min and max steepness values (drop components only on a face if its slope is between min and max values)

        To do:

        • optimize algorithms for speed,
        • use/set default settings and advanced settings
        • drop components between min and max altitude values

        Regards,

        DB

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        • T Offline
          Tobobo
          last edited by 9 Jan 2008, 11:37

          We are definately not worthy!

          I can't wait, it's like having Christmas twice in one year!

          Toby

          Philippians 4:13

          I can do everything through him who gives me strength.

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          • G Offline
            Gaieus
            last edited by 9 Jan 2008, 11:39

            You're killing me, Didier... 😲

            Gai...

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            • J Offline
              juju
              last edited by 9 Jan 2008, 11:52

              Damn, sounds exciting! I can't wait for this to be released "in the wild".

              Save the Earth, it's the only planet with chocolate.

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              • A Offline
                a4chitect
                last edited by 9 Jan 2008, 14:54

                man! didier! wonderful, perfect

                i hope that you would consider adding another important feature to let sketchup quickly design cities, populate roads (man i like it!!!) - alignment (rotation) based by the surface texture, or by any texture. this could help in large scale projects where you could just generate a texture for the road from its path (i created a script for the freeware GIMP that does just that and am willing to share).

                i know that ruby can access the average color of a texture, but am not sure if you can actually read the pixel color of texture at the point of your raytest interception

                anyways - maybe it's too much effort, then i'll gladly try to help with this

                thanks
                looking forward to the release

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                • A Offline
                  a4chitect
                  last edited by 10 Jan 2008, 09:14

                  to further promote my point, here is the gimp script this is the gimp script (extract to "..\Gimp\share\gimp\2.0\scripts" and in gimp 'Filters\Render\Circles@Path') to generate path gradient from white to black depending on the orientation. it's not very mature but could be a good starting point for enhancements.

                  there is only one limitation to this script: you are obliged to share any upgrades and modifications for free

                  note: this plugin is already useful when using Vue, there it's possible to align ecosystem objects by texture

                  note2: for a real road you should use 2 paths for each lane with opposite orientation


                  original paths in gimp (for example roads)


                  after the script is finished - ready to place and align components

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                  • D Offline
                    Didier Bur
                    last edited by 11 Jan 2008, 16:08

                    Virtual "coconut beach", with slope and altitude constraints, eh eh...
                    10 seconds process πŸ˜„


                    beach.jpg

                    DB

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                    • T Offline
                      Tobobo
                      last edited by 11 Jan 2008, 18:19

                      Thats amazing!

                      nuff said

                      Toby

                      Philippians 4:13

                      I can do everything through him who gives me strength.

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                      • I Offline
                        ilay7k
                        last edited by 11 Jan 2008, 19:43

                        Didier, nice place...skipy eco-system(like e-on vue) πŸ˜‰...
                        i see some ruby technologies from skpPhysics(solids), and ect - era of modificators! 😲 πŸ’­

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                        • T Offline
                          Tobobo
                          last edited by 25 Mar 2008, 13:44

                          http://sketchucation.com/forums/scf/sas/Ruby/Sandbox1.jpg

                          This is a mesh created by sandbox. The tool creates the contours as a component.

                          Toby

                          Philippians 4:13

                          I can do everything through him who gives me strength.

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