[Tutorial > Modeling] Square peg in a Round hole
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This is not exactly a square peg in a round hole, but that was the first good name I thought of. If someone comes up with a better one, please let me know so we can rename it.
I was training an interiour designer and he asked me how to transition a square block into a round base with a concave arced shape joining the square to the circle. This was my solution. I don't doubt there are others.
Thanks so much to Darrel(ArchitectBoy) for his "Skin.rb" script which made the process so very much faster.(PS> Apologies Darrel, I originally misrepresented the author of this amazing script. Please forgive)
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Very elegantly done. I wasn't aware of that ruby, thanks for pointing it out.
Thank you,
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Pleasure! Actually, I should point out that for this particular project the native-to-SketchUp "From Contours" Sandbox tool not only works to create the skin, it works all in one step, faster than the Skin.rb. However, it is good to have both in the arsenal. ( my word was edited!!! It is a word that means weaponry. Go figure. I know what the "editors" were thinking, but this was a legitimate use and only part of a word, Gee.)
The attached is the surfaces as created by the "From Contours" tool.
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toolbox
armory
quiver
arsenal (I'll bet that's it) (yep that was it)- A governmental establishment for the storing, development, manufacturing, testing, or repairing of arms, ammunition, and other war materiel.
- A stock of weapons.
- A store or supply.
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Apologies accepted.
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Susan, it just occured to me that the SU 7 wishlist should include a new tool that would be the next step after "intersect". It should be called "merge" and it should do just that.
What do you think?(Gidon)
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This method usually produces consistant triangulation when the countor tool is used.
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