The SCF Guides to Post Processing [TUTORIAL]
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So I mentioned I was going to create a big post processing tutorial and I am currently putting down all the things relevant to this.
Though I need a couple of things from you guys:First off a couple of example renders. And I need to know what it is that you guys want to learn. Keep in mind though that the phrase "post processing" indicates that it's all 2D work no 3D, so mostly Photoshop in this case. So what is it that you want to know? Is there a kickass render out there that was processed so that it looks more than wicked show me and Ill teach you how to do it. Be it anything from the Dennis technique for example to something else both PR as NPR are welcome. Though I do need some PR renders for my original tutorial.
So bring whatever you want to know and got to this topic and I will help you out here. Ive roughly got 6 years of experience with digital design and I believe there hasn't gone a day by when photoshop wasn't opened up on my computer. I can take any challenge you throw at me be it simple be it hard.
Let the fun begin, and don't forget if youve got any PR renders (non processed) laying around on your computer which you think will be good to use in my original tutorial please send these to me, the sooner I got enough of these renders Ill post the big tutorial on basic and advanced processing.
Let the fun begin!
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Seems that interest in this subject has faded?
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nope just waiting...
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rob!
ok.. this is what i like to learn....
u know how the renders are almost all cold... i mean when u use the physical sky to render buildings.. it always shows off a lil blue?? i would like to know how the pros warm it up!!
and also i would like to know how to get vignetting!!!and how to add realistic grass... i mean in some renders i know they have used a 2d image.. but when it comes near to the building i see blades of grass stickin up!!! i used to think how cool is that...
so whaaddya say??
-jj-
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I would say grass and foliage in general are the big two for me that throw me off!
Another one, that isn't post-pro, but is a tough one for me, is deciding on camera angles, I always have trouble with that
Unfortunately I don't have any renders that I can share yet... hopefully soon though!
Thanks in advance!
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I can explain the physical sky problem really easy, do I would need a model of a nice house or building to explain it in a picture tutorial. Anyone got one laying around, I would use it solely for this tutorial.
Vignetting I can explain without a problem, it will be covered in my main tutorial now you mentioned it. (still waiting for some renders???)
As for the grass I can also show you how to do that, I will answer these three questions as one as soon as I can get a decent 3d model from a nice house or building. So anyone got some laying around?
General foilage and grass will be explained in the same tutorial I will be making for jenujacob, as for camera angles those will also be covered in the big tut.
Though I need resources before I can answer any of these questions, renders (PR) and a 3d model of a nice house or building. I have seen several on these fora, perhaps someone would like to contribute one to this tutorial, it would be appreciated.
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Small update, Ive started the tutorial and Ill be listing the topics I will be covering soon, so far a small preview to my progress for the images of the tutorial.
I would like to put out a BIG thank you to jenujacob for providing me with a .skp file which perfectly fits the needs of this tutorial. Thanks!
However I still need so PR images...
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holy cow!! that looks so awesome!!! cant wait for u to finish off the tut.. thanx rob!
come on ppl help the fella out.. get out some PR renders that u would like to see retouched in post pro!!!
once again.. thanx!!! -
Okay half through writing the first part of the tutorial. Trying to choose the right layout took up most of my time.. Yes I know I can be a perfectionist from time to time but it usually pays off. Anyway the first part of the tutorial will be released in .pdf format, probably around tomorrow. If anyone has got any more suggestions as to what I should add to my list I will be glad to hear it. Also still waiting on some PR renders.....
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Thats looks fantastic rob, im really looking forward to learning your techniques.
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So here it is, finally
Try too look past my spelling mistakes and such seeing english isn't my native language. Otherwise enjoy and I am looking forward to your comments .
Also again, still looking for some PR images and more questions are always welcome..
The PDF file -
Thanks Rob
Thats it spot on
Richcat
poster-Richcat
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Hi Rob,
This sounds like a great idea you have here buddy, especially for someone like me who knows very little about post-processing
I would be more than happy to provide some of my renders for you if you follow the link http://www.flickr.com/photos/darrengoodwin/
you will find them all here for you. Hope these are of help to youMy models are constructed in sketchup then rendered in Kerkythea.
kind regards
darren
poster-sintra
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Thank you sintra,
And thanks for letting me use your images, Ill see how far I get with them, the look pretty perfect already but Ill look into it! Thanks
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Thanks guys these comments really motivate me to write more guides thanks!
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Rob,
Things sure are changing! I have PS, though I haven't spent any time with it, seem to be to busy...but I have a couple of cool SU house models developing, and am looking forward tousing the great new techniques. Thanks for the easy to understand tutorial. -
Sure, no problem I got Gtalk and Msn add me if you want.
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Wow, thanks rob.
This is sooo good! I have PS, but am a real noob with it and this sort of tutorial which is exactly suited to my line of work is perfect.
I cannot wait until the next one arrives.
I shall print this and work through your methods today.Thanks for putting in the time and effort.
Dylan
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nice goin rob!
cant wait for more of them!
thanx once again!!! -
thank's rob.
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