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[LATEST] Rayscaper 0.8.2 Alpha
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Hey folks,
You can get the test build for Rayscaper, Windows, version 0.8.2 Alpha here.
Remember this is alpha software. Have a look here to see what that means.
Changes since the last build:
- Fix the alpha channel for GPU rendering.
- Fix the texture scaling for faces that inherit their material texture from the parent group or component.
- Fix a crash when refreshing SketchUp materials in the material editor.
- Make sure the Rayscaper installation process works for users that run multiple SketchUp instances in parallel.
- Support loading image textures embedded in the skp file. Before this code change. Before this change, Rayscaper users could reload the materials from SketchUp to fix the textures, but these changes would be gone again after saving and reloading the file. Now, users should be able to retain their changes after reloading the skp file.
- Fix a crash when editing the scene after clearing the Rayscaper data. Also changed the clearing behavior, Rayscaper will not reload the data after clearing the data.
Quick Tips
- If this is your first time installing Rayscaper, have a look at our installation instructions.
- If you installed Rayscaper before, have a look at our upgrade guide.
- We also have a quick start guide with a free demo scene.
- The documentation is here. Documentation is a work in progress.
Reach Out
When you get stuck, have questions, give some feedback or just want to say hi. Don't hesitate to create a post in this forum (Extensions & Applications Discussions) or send me a private message. We have a documentation section on finding help.
Happy Rendering!
Thomas -
Hey folks,
Version 0.8.3 is out now, here's the release post: https://sketchucation.com/forums/viewtopic.php?f=80&t=76685
Cheers,
Thomas
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