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Coastal station updated, again

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  • B Offline
    Bryan K
    last edited by Bryan K 29 Apr 2022, 04:59

    And old model lost and then remodeled and re-rendered

    First image is the old model and render. Second image is the new one.


    coastal station old.jpg


    coastal station.jpg

    See my portfolio at https://delphiscousin.blogspot.com/

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    • B Offline
      Bryan K
      last edited by 29 Apr 2022, 06:21

      ...and I hate it. I'll take another stab at it tomorrow. 😆

      See my portfolio at https://delphiscousin.blogspot.com/

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      • B Offline
        Bryan K
        last edited by 30 Apr 2022, 03:54

        There, that's better.


        coastal station.jpg

        See my portfolio at https://delphiscousin.blogspot.com/

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        • M Offline
          Mike Amos
          last edited by 30 Apr 2022, 10:47

          👊 That is much better. Sharp mate.

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          • B Offline
            Bryan K
            last edited by 1 May 2022, 03:43

            Thanks Mike.

            Better still. Someone at Raylectron mentioned I should have water if I was calling this a coastal station. Then it snowballed from there.


            coastal station.jpg

            See my portfolio at https://delphiscousin.blogspot.com/

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            • T Offline
              tuna1957
              last edited by 1 May 2022, 21:15

              Somehow missed this the first time around. Pretty cool. The title does make more sense with the shoreline added 😉 Just a few suggestions if you want to play with it some more. Not sure how you put in the trees, an actual component or a type of Raylectron proxy ? Asking as the trees are a little too “regimented” in size and spacing to my eye….. Also think if the buildings were on a small peninsula that dropped down some cliffs to the water would make an interesting pic. Just a thought. Great job nonetheless 👍

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              • B Offline
                Bryan K
                last edited by 2 May 2022, 01:34

                Thanks tuna!

                Good suggestions as well, but again, the limits of my laptop were reached on this model. The trees are 2D and even then still created a heavy load due to the number. Proxies don't work on my laptop. Don't know why, but I've spend hours and days trying to figure out why. No longer worth the effort. The simple shoreline is a sandbox model and it also created a heavy load. Same with the helicopter.

                500,000 faces in this model and it was bogging down, badly.

                See my portfolio at https://delphiscousin.blogspot.com/

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