Alfa Romeo 33 Stradale final
-
Thanks mate. Not hdri, a physical studio model. I have some tips on the Twilight forum to iron out some slight faults. Apparently the shape of the lights and reflectors is wrong for the model and gives the large artefacts across the body of the car.
-
What is your rendering engine? Nice job!
-
Oh yes!
-
Thanks folks, Ywilight V2 Pro. Looking to remove the lighting artifacts.
-
Adjustments as per suggestion, any thoughts?
-
Just a personal opinion, I liked the shade of red a little better in the first image but the other adjustments are much better in this one.
-
Thanks mate, all things to think about so very handy.
-
Very nice Mike
-
Thanks mate, you are still an inspiration.
-
OK, done after this, a new 3d studio helps a bit,
-
Looking good!
Usually the inner wheel arches are painted in darker colors, mostly black.
-
Thanks mate, I am a contrary bugger tho'.
The 360 degree light is a 40 watt emitter and is the majority of the light. I have a further render using additional lighting via a three petal sky portal. I'm quite happy with the studio setup. It took quite a bit of testing but simple works best in the end.
Advertisement